DLC3 is by far the worst one to grind 100 OPs if you’re running with a group. The larger the group, the higher the chance you will mess up. As a result, this operation is best soloed in order to control the flow of battle in order to complete the very annoying challenges. This hurts the DLC more than it helps, by the way, I want a DLC that is both good for solo and co-op.
DLC1 is terrible solo, but significantly easier with a group. Time wise it’s a bit faster with a team when you have multiple people running around the map to look for OPs points. This concept was very poorly executed later on, of course, thus DLC3 did not suffer from this problem. Challenges were a lot more acceptable that most classes could do it most of the time, so it didn’t screw randoms.
DLC2… where do I even start with this crap parade? Challenges vary, but it’s beginning to look finicky, in which DLC3 took it to the next level by making it hostile to those playing in groups. Regardless of solo or group, this thing will take long because you’re running in massive hallways with nothing in between. And the ENGINE ROOM! Why are we forced to spend this much time in that wide open space? The only spot that should take the most time is the boss room. OPs points hunting in big empty spaces… this DLC screwed the concept of OPs points hunting, because it made it very un-fun. I despise this DLC, and I hope GBX avoids implementing levels that deliberately waste people’s time in the next 2 operations.
Alright, so what’s the best method to score 100 OPs consistently? You need to use a character that has range and can score critical hits. Such a character can deal with every possible challenge the arenas throw at you.
Arena 1 (Minions) Possible Challenges:
-Wound 5 enemies with explosive barrels. (Hard with group. Easier solo.)
-Kill 5 enemies with explosive barrels. (Hard with group. Easier solo)
-Kill 5 enemies with Boom Bots. (Hard with group. Easier solo.)
-Kill 10 enemies in 45 seconds. (Easy)
-Melee kill 10 enemies. (Easy)
Arena 2 (Minions/Thrall/Varelsi) Possible Challenges:
-Cannot Die. (Very Hard depending on which enemy set you get. Almost guaranteed fail if it’s Minions -especially in a group.)
-Kill 5 Enemies with explosive barrels. (Very Hard if this is against Thralls set, since Evolved and Brutes can survive the explosion.)
-Kill 10 Enemies in 45 seconds. (Easy on any enemy group.)
-Wound 5 Enemies with explosive barrels. (Hard with group. Easier solo.)
-Melee kill 10 enemies. (Very Hard if your character is not melee and against Thrall set.)
Bonus Objective in Round 2: By default, if you got “Don’t Die” everything becomes significantly harder to the point you may end up failing one of the challenges. Or both, depending on how you approached the round.
-Kill 2 Elite Ronin Bots within 5 seconds of each other. (Minions Only. Very Hard overall regardless of group make up. Damage must be controlled at all times. Don’t Die makes this even worse.)
-Destroy 2 Henchman Bots within 60 seconds of each other. (Minions Only. Hard for melee. Average for ranged. Damage must be controlled after the bot splits. If you’re melee and have Don’t Die, there is a high chance of failing one of the challenges.)
-Destroy Devourer’s Head. (Varelsi Only. Impossible if you’re an explosive user. Very, very hard if you’re melee. Average if you’re ranged. Challenge can easily be failed if turrets were set up.)
-Avoid Dancer’s Ball Attack. (Varelsi Only. Very Hard for melee. Average for ranged. Very Easy if you set up both turrets and run as far away from the boss as possible at all times.)
-Melee kill Thrall Supervisor. (Thralls Only. Very Easy for melee. Hard for ranged. Damage must be controlled to ensure melee kill.)
-Kill Thrall Beastmaster/Summoner before he summons 2nd wave of reinforcements. (Thralls Only. DPS race, summon both turrets and attack like a madman.)
Arena 3 (Minions/Varelsi/Thralls) Possible Challenges:
-Don’t Die. (Very Hard depending on the enemy set you get.)
-Kill 10 enemies within 60 seconds. (Easy.)
-Melee kill 10 enemies. (Very Hard if this is a Thrall set since Evolved and Brutes come together with the lesser thralls.)
If I missed any challenge set ups, feel free to add your 2 cents in.
Pick the class and gear set you believe can deal with most of the possible combinations of challenges.