So once more, I will take a moment to specify that ANY game conetent that has been completed to the point where no further coding is needed, and can immediately be released save for a “code” is a problem. Your analogy is a little skewered.
It would be correct if the “roast chicken” was made, cooked, smelling delicious, and you could see it behind the glass as a fully cooked meal, but they told you that you had to wait. You paid for it in full. You can see it. But you have to wait, arbitrarily.
Now let’s say you call someone over and ask “why must i wait? I can see that it is ready. May i eat it now?”
Now let’s say, no one reponds to you. They ignore you completely. Getting upset, you mention that you are hungry to a waiter passing by. They look at you condescendingly and point to a sign on the wall that reads " rules." You read them over and calmly say " yes, i understand the rules, however i purchased my food. It is ready, i can see it, may i please eat it?"
Two more waiters come over and refer you to the same sign.
Frustrated, you see others are having the same dining experience. Suddenly, a chef leaps from the kitchen and exclaims everyone can eat! If they buy some more veggies and dessert…
“But…” You stare at the chicken, you know it is right in front of you. But guess what? You need to get those desserts and veggies first, because that is what the chef was working on.
Now i am all for extra stuff. But that doesnt mean we have to stick our heads in the sand. The on disc DLC argument has been waged since the inception of DLC and will continue. I was simply stating that if the content is indeed on the disc and locked behind a code wall, that is not cool. Transparency is appreciated and the mute nature of this game’s development cycle has led to its decline. I only want it to succeed. I feel like we are like-minded so i fail to understand how this is turning out. Agree to disagree?