Ok, so Here are my thoughts on the DLC, instead of creating a whole new thread, I’m just going to wall of text here.
Skill Trees:
They’re interesting, fun, and I do appreciate new skills trees for existing Vault Hunters, over new characters.
I’ve played the story enough already, I don’t want to have to do that again, for a bit.
8/10.
Arms Race
Ok, so I don’t hate the game mode. I really don’t care for just how much RNG can play in your start, at all, and I think that the first Murdercane comes entirely too early to make a concerted, non-suicide run to the outer chests, when that RNG screws you over.
But, there are some problems.
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Not being able to use the DLC weapons in the DLC, is ridiculous. I thought that it was just until you had extracted them once, but it appears that you just CAN’T use them. Massive Fail .
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Not being able to use ANY of the progress that I’ve made in the game over the past year, is just not fun. No Skill Tree. No Guardian Rank. No Gear.
This is ON TOP of the fact that the DLC legendaries are gated from being used in the game mode.
On one hand, I’m supposed to be running this content to get the new gear but the new gear LITERALLY PROVIDES NO BONUS IN THE NEW GAMEMODE
The New Anointments
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Specific Action Skill Damage Anoints
These are complete and utter trash. The “Action Skill Damage” anoints, that increase the damage of Action Skills, could have all been rolled into a single Anoint that buffs Action Skill Damage across all characters.
The “While X is running” for Amara (Grasp), and Moze (Iron Cub) are not as strong as the “Action Skill Active” Anoint that is ALREADY IN THE GAME.
The better solution, would have been to just FIX The Action Skill Active Anoint, so that you can Weapon Swap, and not lose the Anoint.
The anoint pool was already congested enough, with anoints that were absolutely terrible, that no one used as it is. There was literally zero reason to pollute it more, with anoints that are so niche, so specific, so mind bogglingly uninspired, that I can’t even come up with a defense for how they made it into the game.
I want to Enjoy Arms Race. I do. It’s not a Game Style that I’ve played before, in a “grand” sense. I’ve never played PUBG, or Fornite, and I’ve played <20 total PvP matches in a Call of Duty Game.
I like the idea of a PvE Game Mode like this. I do. But, I’m just struggling to find the enjoyment of something that has me thinking the best way to go about playing in the game mode is to start it, wait for 10 seconds (seriously, 10? Not 5? Or 3? TEN?!), drop down, and see if the first box has gear that is good, or save quit, restart, and go again.
I don’t know. The biggest problem, is that the entirety of the DLC’s CONTENT has absolutely zero interaction with the ballpark 1,000 hours that I’ve put into the game. I hoped that it wouldn’t bother me (that everything that I have done previously had nothing to do with it), but it turns out, that it does.
At this point, I’m just going to bash my head against Arms Race until I get reasonable versions of the drops for my Main Moze, and then treat it like Guardian Takedown, and Psychokrieg.
Did it once, Won’t go back.