One thing about lore challenges is that they should not, in anyway, gimp you or your team overall performance. Something like “Air kill” with come naturally but then, we have Toby’s ult lore.
I feel like the whole concept needs to be changed. Even if the amount of time is reduced to 1, it still isn’t good enough.
Why? Because for an ult with such a long cast time and so on, it’s weaker than a single charged shot late game. That’s the most disappointing part. You are purposefully gimping yourself by playing with a weaker damage, longer charge time ,shorter range and shorter speed projectile for the sake of a lore that can affect your team. It really needs to be toned down to single-kill so you can actually do it mid-game or switch to “Kill X Enemies” in general so it can be done in PvE where the ult is still pitiful cause headshot and AoE DoT wins PvE.
) that it does not count oddly and i think the arc mine does not either but i tend to take the stun and use it early