In an attempt at better editing weapon and other effects files, I’m announcing (somewhat ambitious) plans for the development of a visual FX editor for Homeworld Remastered.
Before someone tries to stop me with the “But we already have one released in the RDN Dev Tools…”, yes, I know. It sucks. It’s really difficult to set up (but not impossible). It requires extracted data (which can be a pain). And I’m sure there’s more reasons why I think it sucks; I just don’t want to think about them as I’m writing this.
So without further elaboration, here’s the first screenshot from the program (yes, I know it’s not much, but I’ll challenge you to figure out if you can guess what direction I want to go with this updated version):
(I haven’t yet added the “buttons” indicated by the red text, but they’ll be there soon.)
The purpose of this first post is such:
Which would make more sense?
Having items near the bottom of the “Modifications” list have higher priority, or items nearer the top have priority?