LOL I missed Toby! You are the first one to notice that too. He is definitely tier 1. Thank you!
@LinkZeppeloyd when did they nerf Benedict damage?
LOL I missed Toby! You are the first one to notice that too. He is definitely tier 1. Thank you!
@LinkZeppeloyd when did they nerf Benedict damage?
And Thorn, AND Thorn!
Thorn too, Iām horrible!
I was debating wth myself about this too. Iām still am. Ghalt hook + stun combo is truly useful and devastating in Incursion. You are right, a skilled player rarely misses those hooks (specially when he throws like 3 of them) and can make any character worry about it all the time.
Because people were (in my opinion as a Benedict player myself, justifiably) grabbing thier torches and pitchforks over his insane damage potential with hawkeye. It really came down to how devastating that extra 15% damage was in the hands of skilled Benedict players. I never needed the boost, and felt it was too OP for my taste (so i switched to WF for a while). The health buff was all he needed.
If you hit a single target with your ult itāll do this
Youāre right, I looked at patch notes and his shield wasnāt nerfed. I thought it went from 2k to 1k, so is it still 2k? it felt to me like my shield went down within 3-5 seconds, doing 2k damage is easy. But the one I played against was constantly in the front, constantly shielding, and it never broke.
Benedicts damage was nerfed on August 18th.
It can be upgraded to 2k with a helix option at level 3 I believe.
All of the alt-fire shields (Boldur, ISIC, Galilea) are 1k by default and only increase to 2k with a helix choice. Boldurās is special because his is so early (level 3, ISICās is level 7) and also allows him to move at full speed while he has it up (ISICās only improves the block amount; Galileaās shield buff helix is level 7 but only gives a reflect chance).
There is nothing in the game that counters hook+pull.
There is no ability combo that is more deadly and applies as much pressure to any enemy team than hook+pull.
You almost can not ever follow up on someone getting ripped nearly 1500 units (rough guess) from where they were. I pull you off perch and nobody is going to save you if you land in a trap. I pull you through center from rock to corner and nobody is going to save you. I can run around the side and snag you from the tunnel and you will still probably die.
You wanna know why? Because Iām the bus driver and Iām handing out free tickets to hook city. The only way you donāt go is if I miss you in the crowd.
Thereās a massive range difference youāre not getting here, also damage.
Ghalt hook is 133+360+60 a second in trap. Then on top of that you take 15% more damage + 40% extra from the bottom half of the clip full build. It is almost always a kill even when you donāt have team mate follow up.
Also Benny only lost 200 damage total off his burst profile. The character is still amazing.
The hook can be dodged by mobile characters very easily so caldarius and mellka can easily beat him. Pendles can sneak around his trap and attack him from behind. Ghalt is a fairly big target and runs slow making snipers by able to blast him with ease. Hook and trap is supposed to be powerful because itās what his kits based around. Ghalt is powerful but heās certainly not god tier.
Boldur is God tier.
I wouldnāt say he gets God tier Til axe mastery then he can go on rampages and be unstoppable
Yeah, when is he gonna get a nerf (in helixes) I feel the game is balanced but he is just to crazy
So just for clarification what would be the definition of god tier?
Basically can absolutely dominate and have no hard or even soft counters, and have all things like damage defense abilities be amazing
Thatās in an optimal scenario, and assuming you take perfect helices. Galilea can pull anyone from a great distance so while you say Ghalt has the advantage of range, thats not necessarily true. Galilea has the advantage of more CC, more consistent damage, and a shield that can block damage when the going gets tough. Overall, I would say that he may be better. But he is not significantly stronger than her or any other character where placing him in his own tier seems necessary. Moreover, he has a large hitbox and no real defensive options. He also lacks mobility. When pulled, he is easily killed as he canāt do anything about it. He also has mediocre wave clear compared to Galileaās much stronger sweeping hits. In essence, he can dish more but canāt take much. At least Galilea can improve movement speed, has great sustain, and can stun without throwing traps that bounce around.