Does the Boominator luneshine increase damage on Torgue weapons? I could have sworn I read that it doesn’t but I wanted to double-check.
On all but the flakker it does
WHAT? That’s blasphemy!
I didn’t actually know that the Flakker isn’t boosted by grenade damage, The Torguemada splash still A-Ok?
I don’t think the Torguemada can spawn with a luneshine. Thanks for the clarification @Derch
So do you get 5% to the total damage on Boominatored Torgues?
No just on the splash damage
I was just talking about grenade damage in general (Not specifically the 5% from Luneshine). That’s why I was asking about the Torguemada, as It has the impact, the splash from the explosion, and then a flak effect if it hits a surface, iirc.
He said in his coldsplosion build thread (Nisha) that the Torguemada has 100% splash damage boosted by grenade damage.
Confirmed. Grenade Damage boosts the 100% splash on-pellet as well as the 3 100% splash Flaks that each pellet creates.
This information is also present in Chuck’s shotgun thread.
Normal Torgue Shotguns only have 85% splash on-pellet.
Wombat’s mines are not boosted by Grenade Damage, but the 85% on the pellets is.
Jack-o’-Cannon is not boosted by Grenade Damage.
Wait, what? It is a giant pumpkin it has to splash when it explodes!
Not all Splash Damage is boosted by Grenade Damage.
Rocket Launchers, for example.
Wow I was worried there for a minute. It would have made zero scientific sense that a gun that shoots exploding pupmkins doesn’t splash.
[DDD Guide] Understanding the Damage formula and how to Min/Max
There’ll soon be a thread for that, but for now it looks like there are at least two basic types of area damage:
- Benefits from Grenade Damage. Usually comes attached to a normal bullet impact, such as on most basic Torgue weaponry. Some Uniques/Legendaries break this rule.
- Does not benefit from Grenade Damage. Usually occurs on its own without a normal bullet impact, such as with Rocket Launchers or Grenadier Assault Rifles. Some Uniques/Legendaries break this rule.
Second clarification, do Boominator’d Tediore weapons gain an increase on reload damage? [Including Party Line / Min Min since they’re not exactly traditional Tediore guns]
As far as I know Grenade boosts are the only thing aside from element boost (and i guess mag size) that can boost tediore reload damage.
Sorry to just jump in, but Im just curious because im working on a claptrap explosive focused build, so to get these things out of the grinder you take a torgue weapon with what say, 2 legendaries, and add moonstones, and thats how you get this? Thanks for answering in advance.
Well what gun in specific do you want?
Brand is random, type is determined by the purple weapon added.