Transistoresque

There’s a fun little game called Transistor. In it, you play as a singer with a huge hard drive like sword. The sword holds people’s data, which you unlock as you level up and use as different attacks. You can use up to 4 attacks. Here’s where it gets fun.
You can equip other attacks to those attacks. If one is a dash, and one charms, you can create a charming dash. You can equip two attacks on each, making some complicated combos (like some that eventually lag the game dangerously). You can also equip passives, changing things as well. There’s a memory limit to keep you from going overboard though. How would a system like that play out in Battleborn?

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Great game
So is Bastion

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I love transistor too. What a fantastic game that was.

Imagine if you had helix points you could slot into your weapon, so Miko could have a beam that had many different slot options. Say each attack had certain slots and you could use up to 10 helix points to fill them

This would replace the current helix system and instead you’d buy an orb for say 3 helix points that would grant your healed target x % damage resistance. Or say Reyna’s priority target attack could have a module to increase the chance of it bouncing to a nearby enemy on hit.

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