Hi all,
A question came up in the mod team, about if HWRM and HODOR can handle quads. We’ve got one “no” and many “I don’t know” and some “huh?” in the mix as well.
What has the community played with in regards to this?
Apparently using quads over tris in a model will drastically reduce the poly count and they are rendered more cleanly in-game. Are they even supported?