it seems like the cap for items’ cost is 1800 shards. That leads to the creation of Legendary items of different power for the same cost.
Example - H3NCHM3N’s Capacitor
Both I and my wife have one, but
Stats of mine: -20.35% Buildable Cost, +10.18% Shield Penetration + the special effect +20% to Tier 3 buildables’ shields
Wife’s item’s stats: -17.44% Buildable Cost, +8.72% Shield Penetration + the same special effect with the same 20%
BOTH COST THE SAME IN-MATCH!
I’ve already talked about how Randomized stats have bad effect on competitive side of the game and how all items (with same names) should have same stats at least in ranked (or ranked should have its own item loadouts pre-set for each character). But this kind of disbalance shouldn’t be present even in normal PvP or PvE modes. Either uncap the cost of the gear or make stats cap with the cost cap.