So here is a question. Is an easy to use character a better character then a hard to use character? I use kleese all the time and i love him to death but i am lucky if i pick up 6 kills in a game and he is bulky and is targeted by everyone. So should there be an added benefits to characters that are harder to use? Should they also be better then an easy to use character because it required more skill? Or is it just personal play style of what a player likes and they should all be equal? Although i know there is never a perfect equality in games like this but then what is the point of more difficult characters?
On a side note, what about characters that are much stronger late game when they get to level 6+? I have noticed a few characters that have to slowly wait until they unlock a few things and gain moment. Now this is fine in some games but there are characters that just start strong as well as teams that are very offensive what make it difficult once the game starts snowballing away from you. So is this something that needs to be addressed? Has anyone else noticed these slower going characters that get much better late game?
I like that this game makes me think of all these factors and i often am the last person to choose a character on my team because i look for what role is needed and what characters work well together. It is a sign of a good game that i want to create a team that can succeed but i am also worried that maximizing a better team well become a focus for ranked play. Anyone want to chime in?