Each faction specializes in certain stats while sucking in others. You want to seek out gear to suit your play-style and character build. ie “I am really good an landing kills and assists” so I should probably use Jennerit gear, or “I am likely to take a lot of health damage” so Eldrid gear might be a better choice.
This definition might be a little misleading. Shield Penetration determines how much of the damage you deal ignores the shields. If you have 100% shield pen your attacks bypass the shield entirely and start chipping away at the health without having to break the shields at all.
Characters also have shield pen helixes. It isn’t exclusive to just gear pieces.
Does this also apply to Kleese’s Battle Chair being augmented to heal nearby teammates?
great guide so far
Heal Power I believe is any sort of healing that involves healing other players. That should include skills and buildables.
@lowlines
I guess I’ll post this here, since I didn’t want to clutter up your other, specific topics.
From your boss drop list and your factions list, I see 2 legendaries missing that I have.
Does this perhaps suggest a third, unclassified type of legendary? Or perhaps legendaries specific to challenges (in the same way that character lore rewards guaranteed gear?)
I have found 2 copies of the Gambler’s Corpse Reviver. A helmet with -CC and -CC while skills are on cooldown.
Then there’s the Executive Insurance Policy. A seemingly LLC battery with Max Shield, Shards per second, and Gain an overshield when shields charge to max.
Very nice guide, thanks for posting! I’m quite the noob when it comes to MOBA, Battleborn is really my first experience with it and I basically only got interested because of how much I love Borderlands 2/TPS. Honestly, I’d never even been a FPS guy until BL2. (Bully to Gearbox for making great games! The unique flavor and sense of humor is what sold me.)
So I’m looking to min/max with gear, i.e. pairing Shield Capacity/Recharge Rate flawed gear with Eldrid and the like – no shield, no need for it to recharge.
Similarly, is it safe to assume that Reload Speed penalty gear can be applied to any melee character, or a ranged one who doesn’t reload? Orendi, for example, never does anything even resembling a reload. Will Reload Speed penalty reduce how quickly Toby’s Railgun charges or Thorn draws her Bow? It said above that Attack Speed buffs will increase these, so I’m guessing an Attack Speed penalty would similarly be the one to reduce Railgun charge time or Bow draw time. Would Reload Speed penalties make Monty’s Minigun generate heat more quickly? Overheating is kind of his equivalent of reloading, and while I am 99% sure they’re different mechanics and wouldn’t interact in any way, I just like to be sure.
Second, does Recoil affect the target reticle for melee characters? I’d imagine it would be safer for them to carry flawed Recoil-adding gear anyway, being that at close range the opponent’s body just occupies more of the screen.
Third, when an item of Gear has a trigger “on a melee hit,” they mean any melee hit, right? Like Boldur’s ordinary axe swings or punches from his primary attack button, not just the ones generated by the melee button (Circle on PS4.) I strongly expect this to be the case, but just wanted confirmation.
Corpse Reviver is a bugged Rare item that thinks it is a legendary (you can tell since it has no unique function). I’m pretty sure I have the other other one, but I will have to check when I get the chance.
I am by no means an expert when it comes how perks affect character skills, so you will only really know for certain if you go test out your theories and see if there’s a noticable difference. Definitely reload speed will only have an impact on characters that have a magizine that runs out and triggers a reload or can be reloaded manually. Infinite ammo types should not be affected.
Not sure about Attack Speed, I would like to think all attacks would have an Attack Speed.
Recoil is another one of those perks that sounds very much like it requires a firing weapon to be equipped, but I don’t know for certain since I haven’t tested it myself.
Any sort of close range projectile-free attack should be considered a melee hit. Again I wouldn’t know for certain if there are any special cases since I haven’t tested this.
A quick update:
The Executive Insurance Policy could be one you can only get from Rarity Loot Packs (Epic, Legendary etc). It doesn’t seem to be listed as a drop for any boss or faction specific loot pack, but hey I could be wrong. As I have said before, the data I have may not take into account game updates/patches but if you happen to remember where you got it that would be helpful 
Why hasn’t this been pinned yet? It deserves one
I’ll ask again here, can anyone clarify between heal power and healing recieved for me? I specifically want to know which if any affect lifesteal, but also clarification because some have said heal power helps healers heal themselves as well as others.
Is this accurate?
I always thought that shield penetration meant a portion of damage ignores shields, not how much damage your attacks deal to shields?
I may be wrong about this, but I feel pretty confident that shield penetration allows you to sneak X% of damage past their shield.
I’ve reworded it to reflect what you guys are saying. I’m definitely no expert when it comes to how these skills actually work in the sandbox, so what I’ve put up is based upon my own understanding and/or internal names for these stats. If there’s a more clearer way to describe something I am totally up for changing it!
look up the Starkweather’s Oscillator, the Hostile_Takeover.Exe, H3nchm4n’s Capacitor, Hidden Charger, UPR-SG12 “Wolfskin”, and the Shield Web Interdictor*. Each one is a legendary that has Shield Pen and is not one of that type of item. I have a list here of all Legendaries. https://docs.google.com/spreadsheets/d/1Q761yoVLr14dhqxgGZBfWBj1cjwhIWlDedFMqBUzE5w/edit?usp=sharing
Heal Power just directly affects the amount healed by a skill, Healing Received works only on the healing YOU receive.
So, Lifesteal can’t be buffed by heal power (since your character isn’t healing anyone) but it does benefit from Healing Received (as you are gaining Life, which is considered being healed).
However it’s possible to double-dip on those stats as a healer (e.g. Alani specced into Splash Zone would heal more through heal power and would further increase the healing she receives.).

@lowlines
Based on shard cost, this item has perfect stats.
So I would assume it’s actually [7.0 - 9.8] Major/[4.0 - 5.6] Minor, as with Attack Damage and Speed.
Yeah. I’ve adjusted the data I am using for the Gear Search app to calculate the correct minor Sprint Speed values. This was probably another change that hasn’t been reflected in the base game files which I have to manually set to get it working properly.
You’re certainly the person to ask, so I have a few questions for you if you don’t mind answering, if you can.
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I know that Jennerit “Batteries” boost skill damage as their secondary stat, do you know what the negative stat on a flawed epic Jennerit battery (+shield strength gear) is?
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Do you know which faction (if any) manufactures +skill damage gear with +shield strength as the secondary stat, and if so do you also know what the negative stat on a flawed epic variant of that gear type is?
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Do you know what other gear (Faction and type) has +shield strength as a secondary stat, and the negative stat on an epic variant of that particular gear?
Thanks in advance, I much appreciate all of your incredible guides and the hard work you put into all of them, sorry for bombarding you with complex and difficult to answer questions but I figured if anyone knew the answers it’d be you.
Have you tried searching my Gear Search app?
All of those questions should be answerable with it.
Question #1 - http://lowlidev.com.au/battleborn/#f=Jennerit,t=MaxShield
Question #2 - http://lowlidev.com.au/battleborn/#f=LLC,t=SkillDamage
And Question #3 - http://lowlidev.com.au/battleborn/#t=MaxShield,p=1
Note with the last one, when you specify a Gear Type it will first display all gear with it as the primary stat then any gear with as a secondary/tertitory stat. LLC are the only Max Shield as a secondary stat makers but there’s a handful of legendaries with it too.
Bloody fantastic, thanks a lot! Your website is amazing!