Boldur’s offense just needs about 9-10% attack speed gear to start (Sub 400 shard sword) at the start, and then around another 5% on hit from crit goggles or damages gloves (Get both if you’re feeling brave), and his offense is fine. Hell, you can shield cancel his strike and he attacks way faster (I recall hearing it’s great until 13+% attack speed) this has diminishing returns when you factor in stacked attack speed and the cleave swings/2x(?) damage mod on the last attack.
His greatest strength is engaging a wave and being able to finish the clear and push on despite whatever is attacking him, or just harass and hold enemies for a really, really long time lol. He has the best defense in the game to start, and it only gets better with the match, but his offense never stops increasing. He’s slow to start, but leveling doesn’t increase any character’s power like it does Boldur’s. He goes from decent tank to unkillable (When smart) powerhouse that no character can comfortably 1v1. I’ve been triple stunned and wailed on before, but I was raging so i just held the line at the enemy’s base lol.
Level 2 he can rage, help clear a wave, and keep on truckin’ and ragin’. Level 5 he can sustain, eat ridiculous damage, kill fleeing opponents easily, give chase given the exploding axes slow and his speed buff. He gets more base axe damage at 7 (At this point I think him raging with attack speed gear might be the most devastating auto attacking melee save a level 7 Attikus) at 8 or 9 his health pool can skyrocket with a well timed clear, and at 10 he can conceivably deal 300+ per hit with his axe.
That’s one rock solid character.
As for Deande. Well, I’ve seen her juggle a Montana to death and have had several of her clones wound me badly or just straight up kill me. I think when it comes to picking off an injured enemy, no one does it better. Rath is more a ganker/Duelist, but Deande rewards a clever mind more than pretty much any character.