I’d like to redact my previous statement on how HW2 races are perfectly balanced. You can’t produce a reasonable counter to vaygr corvettes. If you can give me one reasonable counter (taking into consideration the time to build said unit composition and the time it takes to scout for the vaygr corvette rush), I’ll be very amused.
By reasonable I also mean that you shouldn’t be too vulnerable to anything else the vaygr guy throws at you. The counter must be done by the time the guy starts transitioning away from corvettes. Let’s disregard gravity wells.
Going mass missilers (perhaps throwing in like 3-4 lasers) gives you uncontested air superiority without regard to map size. I had a game where the opponent’s economy was practically nonexistent, and i kept pumping out pulsars but still lost to the swarm (having lost 14 interceptor squads beforehand against said swarm, then switching to pulsars).
I couldn’t even 1v1 a single missiler unit (lvl 2 everything) sent to my resource patch with a lvl1 pulsar supported by a carrier and a mobile refinery.