In Borderlands 1, it was a viable means to find cool new gear to surprise you. Quite a bit of legendaries were obtained from weapon vending machines and most often than not, they were not even item of the days and came with multiple legendaries in them at once. It was an awesome way to farm, a useful need for them at end game and not so saturated that it became pointless to farm Craw or, the second part of my topic, chests. Everyone remembers the Armory runs. Those beautiful, bountiful Armory runs. Just take a minute and think back on those sweet memories of getting new Skullmashers, Orions, Hellfires and the Pearls!! Man, top notch content.
Borderlands 2 vending machines holding a legendary was more rare than a recent Nick Cage movie being worth a damn ( Except Mandy- Cheddar Goblin Awesomeness). In 7 years, maybe I saw 5. And that’s stretching it. Granted, I stopped looking in them unless leveling up or getting blue class mods or ammo, so they could have been more than 5 across 7 years but I wouldn’t put money on it. Made money almost pointless end game except for ammo. Borderlands 2 chests were also very low odds at getting a legendary. I saw quite a few over the years but nothing that made me go out of the way to open them. Snowman and Treasure room were a viable way but only because it seemed to be weighted more with a legendary chance and the amount of chests increased your odds. But even still, if you got two from the train or treasure room, it was a fantastic run.
Presequel brought back the vending machine legendaries, making it a viable source for farming, especially with areas that have multiple machines like Concordia. It wasn’t like BL1 where you could get a legendary that was not item of the day but you could still have pretty good odds that you would see something in short order. Now chest on the other hand were just crap. I’m not sure if I ever saw a purple item in a Presequel chest. And for sure the only legendaries that were in chests were guaranteed, like the Morq. I stopped opening chests altogether in that game.
Then we come to Borderlands 3. Has anyone seen a legendary in a vending machine? This is greatly disappointing. I’m not saying it needs to be Borderlands 1 level of legendary procs but with a game touting over 200 unique legendaries, why wouldn’t it be atleast at Presequel levels? This is very frustrating to me. I mean, they have to know how bad it was in Borderlands 2. It just seems weird that they would use the same formula again. Now when it comes to chests, I think they hit the nail on the head here. I’ve gotten legendaries from everything from red chests, white chests, wooden chests, ammo chests, fridges and even those little wooden boxes with the skull on top. I think they got the proc chance perfectly for this and I commend them on their execution.
Having said all this, I guess I’m just a little confused on why vending machines didn’t get the same treatment. I mean, maybe it shouldn’t be like the chests, because then legendaries would become very common and almost less special but that doesn’t mean it needs to be set so low that it becomes Borderlands 2 levels.
Has anyone seen a legendary in a vending machine? I think this would be an awesome way to get class mods especially.
Sorry for the novel. Thanx for reading.