Do we have a solid list of what Unique/Legendary shield stats/affects do and don’t work with Distributed Denial? Last discussions I can find are about a month back and I’m wondering if Gearbox didn’t do any sneaky hotfixes or people found more verifiable proof of what does and doesn’t stack/double up with the barrier.
Curious myself… like does it double (or less because Zane gets reduced benefits) everything your regular shield does? Health regen?
- If I get a regular Amp shield, does a shot drop the Barrier by some value (or are we looking at a Bee)?
- If the shield fires self-terror on action skill end, and Zane drops his clone (for example), do we get double terror?