(Been a while since i posted something here, heh)
So, first things first, got to explain what Vermintide is quickly:
It’s basically a First person co-op “horde” game (Like or Left 4 Dead) with Warhammer as a setting.
Why do i talk about? Well, because Co-op, first person, and horde. Which basically Battleborn’s PvE is. And i’m curious as to what we might expect from Battleborn’s PvE when there is something like Vermintide which seems to have understood well on what make this genre interesting (Co-op Horde games) and even try to improve it.
So far we have more information about Vermintide than Battleborn (Because Vermintide is close to release) and so far, as a Co-op horde game, Vermintide looks really interesting. Or at least from what TB say:
I hope Battleborn get the PvE right, i already said that i was a bit worried about the randomized element of the maps/missions (Or lack of) and about the difficulty from the Cons footages of Battleborn we have (Being only a demo from an unfinished game, it’s not that worrying, but you get my point). Vermintide seems to have those right (With enemies randomly spawning, and the difficulty from the footage already look right, and i guess it wasn’t even the higher one)
But also loot, which Battleborn will have, obviously, but one thing i liked from the Vermintide footage is that doing “secondary objectives” give you more chance to have better loot. And it’s a really good thing, as it doesn’t feel like loot is purely RNG, but also depend on how well you did, or how dedicated you were.
Basically, Vermintide looks interesting because:
-Random enemies spawn
-Loot, depending on how dedicated you were during mission.
Battleborn already got some of that right from what we have seen (Like Characters charisma, and “classes”) but for some it either looks like it miss it, is unknown, or might change (Randomization, difficulty, loadout)
So, i’ll probably get Vermintide (Still depend on how well it run, etc) as i was a big Left 4 Dead player which spent hundreds of hours into Expert campaigns and that Vermintide basically looks like L4D 2.0, and i’m still wondering what features Battleborn will use to make PvE something relevant, and interesting?
Also, this thread is relevant to some stuff i was talking about (Randomization): Will the Campaign Make Use of RNG?