So I noticed, only in Borderlands 3, that the virtual center channel is non functional (headphones with 7.1 virtual surround - Arctis Pro Wireless).
If i’m beyond 5 meters of an NPC who is talking, i cannot hear clearly when directly facing them. You have to turn your camera to left or right channels.
I’ve only observed this issue in Borderlands 3. The other games I play don’t seem to demonstrate this.
FIX: With the game running, alt tab out and right click on your audio speaker icon in the task bar. Select Spatial Sound and set to “Windows Sonic for Headphones”. Then immediately turn it off again (it sounds horrible with it on).
Result: Virtual center channel, in game, behaves as expected for the duration of that game. If you exit the game, you’ll have to repeat those steps.
Truncated DX info below:
Operating System: Windows 10 Pro 64-bit (10.0, Build 18362) (18362.19h1_release.190318-1202) Language: English (Regional Setting: English) System Manufacturer: MSI System Model: MS-7A78 BIOS: Default System BIOS (type: BIOS) Processor: Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz (8 CPUs), ~4.2GHz Memory: 16384MB RAM Available OS Memory: 16344MB RAM Page File: 9232MB used, 18374MB available Windows Dir: C:\WINDOWS DirectX Version: DirectX 12 DX Setup Parameters: Not found User DPI Setting: 96 DPI (100 percent) System DPI Setting: 96 DPI (100 percent) DWM DPI Scaling: Disabled Miracast: Available, with HDCP
Microsoft Graphics Hybrid: Not Supported
DirectX Database Version: Unknown
DxDiag Version: 10.00.18362.0329 64bit Unicode
Description: Headphones (3- Arctis Pro Wireless Game)
Default Sound Playback: Yes
Default Voice Playback: No
Hardware ID: USB\VID_1038&PID_1294&REV_0111&MI_03
Manufacturer ID: 65535
Product ID: 65535
Driver Name: USBAUDIO.sys
Driver Version: 10.00.18362.0001 (English)
Driver Attributes: Final Retail
WHQL Logo’d: Yes
Date and Size: 3/18/2019 12:00:00 AM, 198656 bytes
Driver Provider: Microsoft
HW Accel Level: Basic
Cap Flags: 0xF1F
Min/Max Sample Rate: 100, 200000
Static/Strm HW Mix Bufs: 1, 0
Static/Strm HW 3D Bufs: 0, 0
HW Memory: 0
Voice Management: No
EAX™ 2.0 Listen/Src: No, No
I3DL2™ Listen/Src: No, No
Sensaura™ ZoomFX™: No