[quote=“Nicetoknowyou, post:12, topic:1545433, full:true”]
Thats because its a TDM at its core. [/quote]
No it isn’t, though I would probably like it more if it was.
I’ve found getting some early leveling doesn’t give a team a decisive advantage. I’ve lost count of the matches I’ve won despite a bad start and an ending negative kill/death ratio.
The points mean you can’t be relentless when it comes to killing players. If a player with low health runs away, you can’t afford to chase him all the way across the map because it will take you away from the points.
[quote=“CharacterIV, post:13, topic:1545433, full:true”]
It’s much too deathmatch-ey for my tastes. [/quote]
Funny, that’s the main reason I love it.
I think capture is the best pvp mode. First of all, it’s the only one entirely focused on player fighting. Almost no minions means you can focus nearly exclusively on fighting actual human controlled opponents.
Second of all, it encourages relentless fast-paced combat, instead of a more passive style like hanging back to defend a sentry or your minion grinder point.
Finally, matches don’t drag on forever. If you are getting beaten badly or winning big, you don’t have to keep playing for another 20 minutes or hope a surrender vote passes. The game will end quick and you can move on.
It’s unfortunate that this game doesn’t have a deathmatch mode, but capture is the closest thing to it, and one key reason why I enjoy it the most.