And now I’d like to show you another stack of illustrations about my vision of Borderlands 3.
I’m not going to impose my opinion to anyone. I just inform you that I really care about the setting, about Mordecai and all he loves, humanity, animals, nature, Eridians, Race X… what?
And if I won’t like the way that official canon will chose, I always have my own alternate universe with continuation of the story. But the wind whispers that everything will be… AWESOME!
I ask you as I always do
I want you to listen the music that have painted through me, while stare at the pictures and fragments of thoughts I brought here. Try to feel it integer and let it grow in your mind.
It’s said war - war never changes. Men do, through the roads they walk…
I am very glad that i underwent with Mordecai his character evolution from wicked to wise. I was expecting a lot from this setting initially when i only started my “way of the hunter”, but I could not imagine in what it will turn.
I’m really happy that in Mordecai appeared the same great ancient archetype… hehehe… in old Truxican it looks so damn funny! Possible to create the impression that he just out of his mind : D
And… Hey! He’s not old! He is awesome! And now he is clean and smells good … like unripe mango peel (who do not know, it smells almost like a pine but more fruity)
And now he will show us the way.
After all that happened, he cannot do otherwise. For the story there is the only one possible alternative option. Just kill him. But I do not recommend to do this because it is not cool. But many will try, because people do not understand and fear such power. It changes people.
"Is the blue-clad one just a hope passed down by the aboriginal Dorok religions, based on a historical person?
Or are they real people, created by the very lifeforce of our species, reaching across space and time in our moment of need…?" - Yupa The Swordsmaster (Nausicaä of the Valley of the Wind 1987)
I know that many may think that I might just want to tie one to another. But I realized that this motif with the archetype has already happened before, only when it happened through me on Mordecai. It’s a magical feeling…
When something is happening in our world, it is always reflects in Art of our species.
Now in Borderlands setting becomes the moment of need of returning [set symbolic color here]-clad one.
It will be a target for savage and ignorant ones, so we have to protect it.
And it’s so awesome to chop off hands of the cutest ones!! MWAHAHAHA I come up with it here earlier than it was done in MCU!! (Luke Skywalker is not considered there is completely different ritual symbolism).
I’ve seen hundreds of miles of swamps surrounding Ruins of Helios. From height of Talon’s flight it looks like a carpet of yellow flowers.
It’s the time of turning and we’d better learn to say our goodbyes
I would like if in the future game the locations will be more changing with the passage of time, as an irreversible phasing during the story and as a cyclical events from sunset to sunrise not only in visual but also in tactile gameplay interactive details like water level, behavior of nature and physical anomalies. Imagine how fun it will be co-op!
e.g. Player1 wants to lead Player2 to the beautiful place with rare mobs full of loot he had found in previous session, but when they come to the point on the map, the same place is completely different!
“WTF?!”- says Player1
With the high tide alive ones may come again… to lay down their skeletons after next reflux.
I called this location the Plains of Floating Stones because it was the usual plain but when the water rose, large stone slabs parted to pieces and left on the surface. Underneath turned the ruins of some sort of industrial quarter of ancient eridian city. Interesting place for diving.
I do not like dolls with removable heads. I propose to make a changes of characters’ image with a sense and more realistic.
After opening the Vaults on Pandora appeared many areas with a high content of toxic fumes from decay of eridium, where people and other non-adapted creatures can’t survive without special masks.
The same should be done with weapons.
Special equipment depending on zone of action.
Areas where cannot be used digistruct stuff and districts were can be used only digistruct stuff.
Under water better to use harpoons… but the player can always experiment with shock weapons, only checking that his friends were not nearby :Ъ
Or maybe try corrosive on a shaky metal construction?
Just do not try to make yourself a burning trap, lol.
Interaction with the environment is cool, isn’t it? We need to get the most out of the new engine.
By the way, the fact that people do not know in BL2 that eridium is so dangerous for them should not remain without consequences…
Scythid Giraffes - versatile creatures for any situation. They are big and dangerous. Lightning reaction makes them very badass enemies even for full party. Long necks and raptorial claws help them get you out from any fissure and tear to pieces! They becomes true epitome of survival horror… Hehehe… If you idiot enough to annoy them.
There is another side. If you will behave yourself properly like Mordecai could teach you, these creatures can show themselves majestic and beautiful like brachiosaurus from Jurassic Park.
Just, would you kindly, scroll back and look at this sketch again when the flute song starts.
Among such style and grace
Our highest hopes
None standing still
The running joke
Where goes the warm embrace
It fade without return
Appears to slip through fingertips
Just look at you now
Look at you now…
I have been thinking about why Mordecai became an alcoholic in BL2. It was kinda out of canon for lifelover, philosopher and explorer I met in the original game. He can’t become just bored for this self-destruction… I mean of course he was drinking and before and during BL1 but in reasonable limits… I mean, Truxican needs a very large dose of alcohol to become really drunk, so he was not having perceptible effect on his condition.
The first hypothesis, that developers just were trying to nerf him for the sake of the story as they were doing more than seven years. In BL2 it was important to keep him on supporting role for some controversial reasons…
Anyway I can offer you more interesting logical science fiction explanation of Mordecai’s disgusting behavior.
During his travels through Eridian ruins and other abnormal locations he was subjected by strong psionic radiation that drives people mad forcing them to scream about poop trains and meat bicycles. But he found a way out as he always does. Need to be an idiot genius to find such way.
Mordecai started drinking to slow down his brain so he could stay calm, quiet and stable.
Condition that we could observe on him in BL2 was kinda hibernation while his mind was trying to adapt for new settings, and his body was trying not to die of intoxication.
Support of friends and a few ECHOnet seasons of Downton Abbey helped him to go through this difficult period. Only Roland and Bloodwing could know what really happened to him…
When realization occurred, Mordecai heard the voice of The Mountain.
The Mountain said that he can take off the fetters of mind, because hе never been an ignorant parasite like other ones of his species and he could be useful to teach mankind a good manners.
So Mordecai quit drinking and become able to feel each living thing on Pandora: animals, humans, the ancient ones, the soul of the whole planet and himself.
And so he became what he became in this thread.
And that one shall come garbed in poncho of gold and descending upon a field of cyan…
And that one needs his original voice back!