Are you ■■■■■■■ kidding me?
Edit: I tested the game in a private incursion match with one friend and allowed the first minion wave to push through. Shields went down faster than the stinger turret could fire off a third (I’m being generous) round. First wave unhindered brought the sentry life to 89. First wave after two minutes brought my friend’s unharmed sentry to 76. Test it out for yourselves.
The sentries die in a flash. I don’t know if it’s a bug, but I watched a sentry’so shield disappear in 1/3 chunks being hit by only regular minions in the first 4 minutes of a match. In my last game, my team damaged a Sentry to get 97% on a weak, first push within 2 minutes of the game.
They buff minions every two minutes, which doesnt sound bad at first. But they disnt initially buff the Sentry. So the game that was supposed to feel like it has phases and a variety of game play has become “create a bulky team and sustain long enough for your minions to win the game for you”. Which can mean the first sentry dies within the first two minutes of the match.
They literally took the skill out of the game by allowing minions to ignore battleborn while shredding the sentry.
Also, they removed the player levels so you have no idea if your ally or enemy is level 2. And they have no idea if you’re level 100. So you can’t even go into a game with reasonable expectations about the performance of other players.