Bremen1
(Bremen)
#14
I think you give gbx too much credit sure they might have some vague idea but so far except with the dlc alot of it has ranged from ok to poorly executed.
Im genuinely amazed that someone likes slamming and Slam related relics. To choose a slam relic over Elemental Projector, Ice Breaker, Cutpruse, Snowdrift feels very odd to me. To have yourself open for an attack after that excessively long and awkward recovery period, to do miniscule damage, having to actively search for a higher ground, awkward vaulting/unvaulting mechanic screwing up the slam. The times when it looks like you should be able to slam, it just doesnt happen, maybe because you pressed the slam button too early. Only times I use slam related stuff is with a combination of Cutpurse, since it will refill your magazine (like launch pad). I can see slam as being an interesting mechanic for super casual people that dont go beyond TVHM, no mayhem. But to each their own I guess. For me slamming is an awkward, unrewarding gimmick and I personally would wish to be able to have an ingame menu where I could remove anything slam related from my droptables so I never see that stuff again. Same goes for many other legendaries like Woodblocker etc.
1 Like
CharmlessBee
(...I'm not a real doctor)
#16
Depends on what you are optimizing for: killing efficiency or ‘fun’. Subjective stuff…
Also - one might not even have these other things you mention, while slam/slide relics seem be raining from the sky. Some folks play BL in “use what you find” mode, and not farm much.
3 Likes
jbow2020
(PSN: JayBowdy)
#17
The ‘abstract’ idea is what has actually been part of what I do not like about BL3 as much as the previous. Do not get me wrong, the Jackpot DLC nailed it and is my second favorite DLC behind Dragons Keep. However when it boils down to the main story my rankings go: 1) Bl2 2) BL1 3) BL3.
BL3 is a cluster and former shell of what it used to be story and humor wise. Sure they can wrap the stories up in the DLC’s, the first two games didn’t have to.
BL3 tries too hard to do two things,…
1st off is to offend nobody (except maybe streamers?)
2nd is that they tried waaaay to hard to be funny when the other games just made humor flow.
j0ffu77
(J0ffu77)
#19
I used spark plugs in Impound Deluxe to round up enemies, zap their shields and kill them quickly on M4 TVHM, as well as airborne bonus dmg anointed gear.
Also with the low gravity there the slam effect allowed me to time my descent. Which could have helped me dodge shots, but who knows, I use a Transformer.
I didn’t even get put into FFYL and I had a great time. I get that you don’t find spark plug or any other slam artifacts fun, or viable and that’s fine. I had a great time using it in and yes, in Mayhem 4 TVHM.
3 Likes
renfried
(Renfried)
#20
It’s all Claptrap’s fault. We should be hating on him. Since he set Sanctuary on fire, we had to vent the cargo hold and lost the jet packs that would have made slams great. Maybe we’ll swing back around and pick them up in a future DLC. Who knows.
10 Likes
megadethwm
(Cults scare the sh*t out of me)
#21
The sirens have some sort of spiritual bond that can transcend time space don’t they?
Otherwise Lilith was high when she did that.
1 Like
I think that any experiments that the devs want to do with interesting game mechanics in the present or future would get my vote…
They have done real good work in this regard already. Hard to find specific items through play, better to trade, but I’m not playing that record for my points…
From looking at an array of loot… I think there are so many viable play-style options even now - maybe not maximum dps but who playing M4 regularly is struggling anyway…
Many interesting variations will be brought about just by being able to assign points in, as yet, untapped skill trees…
I’d love to see ways of improving slide or slam skills with skill points on all character…
Think the title applies to everything, even the devs…
3 Likes
stray1
(Gamertag - Stray2615)
#23
Leave Claptrap alone. He literally saved Sanctuary with his ass. The fact he caused the issue he stopped is irrelevant so no point bringing that up.
5 Likes
Using slam to descent quicker is legit. Spark Plug is also the only slam relic I enjoyed using, but only in cases when enemies are yet still to spawn/appear. I can put down a couple of them and it works nicely, forgot to mention that one. But I wont use it in “active combat”. As I said, the recovery makes you vulnerable, slamming can be really awkward and time consuming depending on geography and there are much stronger M4 relics out there. I’d prefered most slam relics to be purple and not legendary, same goes for many of the guns. Too much of this stuff is quite worthless and just creates too many additional layers of RNG for loot to drop. They dilute the droptables too much making it much harder to get legitimately good relics like Elemental Projector Victory Rush for example. So if you’re going to farm Victory Rush from its dedicated loot source, you might spend dozens of hours just because of all the additional trash that has been labeled as “Legendary” even though theres nothing “Legendary” about it. Thats my main problem with it. The dilution of droptables.
renfried
(Renfried)
#26
He did also save Pandora from the evil Handsome Jack, with his bare hands.
4 Likes
The problem with this is that many players won’t continue on into the DLC, meaning that as far as they’re concerned, the story was bad. If you have to make something good by using DLC (or a sequel), you’ve already failed.
That’s why many players are upset with the story, because it feels bad right now and they don’t want to have to wait for it to be fixed later.
Why choose? I carry multiple relics and swap between them as and when I need.
That’s the benefit of playing solo, I can pause the game at any moment and adjust my gear for the current situation. I can even change my action skills and their augments - like with Amara, I can swap between electric, fire and corrosive elements for my action skill damage - if I have to.
I found the recovery annoying, but depending on how many enemies are around you, it can be worthwhile. If you hit them all with slam, you can recover fast enough to maintain your attack.
I like slam. It feels rubbish after spending time playing TPS, because that game used OZ kits that allowed you to use boost and to slam better, (Seriously, at Level 50 in TPS I do over 15K slam damage, in B3, I do just over 1K.) but it’s still useful in B3. I can find myself high up and use a powered up slam, then swap to loaded dice while I finish them off, for example.
greyhald
(Nope)
#29
All that means is “it could get better, it could get worse” which is true of any game with periodic updates. Let’s face it, by that statement it could be remembered as “the game that killed the Borderlands franchise” as much as anything good.
For all we know Mayhem 2.0 could be even worse than what’s there now because the Devs are definitively out of touch with a lot of their playerbase. Modifiers like this aren’t exactly new and GBX still managed to upset a lot more people than was necessary for a system like that. They already nerfed Mayhem 1-3 after all. Then they pumped out Mayhem 4 which is just bullet sponge city an dperhaps even more hit and miss than Mayhem levels 1 to 3 were.
There’s no reasonable grounds to hope or believe they’ll do any better until we see it happening. The simple truth from my perspective is this:
I didn’t buy the Season Pass. The game could be put on life support by GBX tomorrow and I’m free and clear. I also still have leverage by not giving them money for content until they get the game in order. If they do then I’ll be more than happy to spend more money with them provided I’m not already invested in some other game by that time. Otherwise? One day in the future when it’s on sale for next to nothing I’ll pick up the DLC and play through the campaign stuff to fill in a rainy weekend.
Basically speaking I can’t really lose because I didn’t spend money in advance.
The fact is that If players have to generate their own hope by wildly speculating what might happen to make it good then that’s perhaps even worse than speculating that it won’t because it’s getting your hopes up laving yourself open to more hefty disappointment.
Perhaps that’s a sign to close your wallet until the developers do what it takes to make it sensible for players to spend their money on the game again?
Mahtyo
(Meowze)
#30
so essentially, you’re saying is “wait a year before you buy your game if you don’t want to be a unpaid QA tester”.
what GB is calling events, i call focus tests.
1 Like
Kalthor223
(Slass like Jesus!)
#31
Dam Slam gets harsh wrap.
Oi the player only has to exceed their regular jump height by a faction - you jump off rocks, anything over knee height you can slam off.
Here’s the thing; in Borderlands we learnt to walk (or sprint) Borderlands 3 literally takes this lesson to new heights. You will now learn to walk, sprint, slide, jump, mantle, slam and you will learn to do these advanced movements while incorporating them into your existing combat approach.
Don’t be lazy.
Hexxusz0r
(Resident inZane)
#32
let me remind you that devs have no idea how whatever they will roll out will end up, they have no slightest clue.
here is a thing about slam that is objective: 1. it does no damage at any meaningful difficulty. 2. it is coded the way that it is unusable, meaning your camera gets stuck after performing slam for a second, which means you lose abbility to aim or shoot which results in lack of dps and sustain, basically after performing a slam you are a sitting duck for no reasonable beenfit, unless you use spark plug which does noticable shock dmg.
2 Likes
Adabiviak
(Guajiro Pandoreño)
#33
If you’re slamming in such a way that the pause is interfering with your ability to handle enemies, I would be concerned about your strategy in using them, and saying that they objectively do no damage makes me think you haven’t taken the time to figure them out. If you don’t like the slam mechanic, skip it; nobody is pressuring you to do them. To preach that slams are worthless like it’s objective fact seems misleading though.
1 Like