Bro you’re not kidding. You took all the words out my brain I wanted to address on Gammaburst.
Since day 1 I’ve mained FL4K and since before the game launched I fell in love with the Gammaburst skill and was amazed by the wonder and utility of it. I used that skill since day 1 and never played Rakk or FA.
Up until the phase 2 patch I’m now playing Rakk because of how strong the skill is. I’ve changed back to Gamma during the phase 2 patch and immediately noticed how very weak it is compared to the other two skills FL4K has and somehow it feels weaker than it was before.
You were also right about Red Fang being the only COM to play that makes GB playable. I only stuck with playing red fang because of you not being bombarded by enemy fire being downed in a couple of shots when the pet taunt can do that. In Mayhem 1.0, Mayhem 4, GB felt very good and strong if you had the right gear and weapons though now it doesn’t even feel the same.
I always suggested that since they add new COMs with DLC they should add another GB class mod that transformed the pet into a badass variant with increased pet damage, attack speed and also buffs FL4Ks damage by 30% but I know that would be too much to do but I’m fine with them just fixing the master tree and buffing some things.
It’s crazy how underwhelming it is right now but I’m holding out hope GB will be great again but great post nonetheless man! I always love your FL4K posts! Hoping for the best!