Having really rare parts spawn on a weapon might work out okay. However, I don’t realistically see GBX allowing players to modify and swap parts on weapons using some sort of in-game workbench. That would require drastic changes to the way the weapon system has worked, overall, up to this point in the Borderlands series. Also, this could potentially cause an issue with inventory space since all those parts would have to be stored somewhere. Granted, BL3 will likely have a larger character inventory capacity than BL2. But, out of sheer necessity there will still be a capacity limit. On a somewhat related note, I am interested to see how Bethesda’s weapon and armor manufacturing system works out in Fallout IV. Unfortunately, I can’t currently afford a Xbox One or PS4. So, I will have to rely on feedback from other Forum Members and YouTube gameplay videos once Fallout IV releases for an indication of how well that system works / doesn’t work.
Forum ID: Poisd2Strike
GT: Poisd2Strike
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Gun Prefixes | Gun Parts | Max Stats
Maya OP8 | Banshee RR / NRR | Binder | Cat | Nurse | Siren | Trickster B / M