No, there is no challenge because the game is far too easy. Like I said, if I know I can easily knock you out with 1 punch then me tying one hand behind my back isn’t making the fight more challenging. This game is only “challenging” if I totally stop trying to play the game as it was made, and start putting a whole bunch of silly artificial limitations on how I play. I could play with my mouse reversed and standing on my head. It would make the game more challenging, but it’s not going to make it any more fun.
Well, let’s start by shutting down the concept that Difficulty alone = replayability.
Difficulty is ONE aspect that can increase replayability, but not the only thing. One thing that BL2 did that was INFINITELY better as far as difficulty goes was having Normal and True Vault Hunter modes be two entirely different playthroughs with two entirely different skill factors involved. In BL3 there’s no difference. ZERO. Especially once you turn on Mayhem mode. There is literally no reason for TVHM to even be in the game because it doesn’t actually exist. BL2 took that a step further when they added UVHM and then again with OP levels. Each change made the game exponentially more difficult and you could replay the entire game from the start on each setting.
In BL3 the whole Mayhem system just makes the game annoying to play. The modifiers SUCK and never should have been setup as a “Difficulty” setting at all. As far as I’m concerned the game has ONE gameplay mode, and then after you’ve beaten the game you can go back and replay levels, on Mayhem 11. The only purpose TVHM serves is to reset the quests so you can play through the quests and story on the harder difficulty ONCE, but that’s it.
The other thing BL2 did that was infinitely better was have a vast array of DLC content available for it. The DLC campaigns plus the Headhunter challenges all had little stories that you played through, giving you a compelling reason to play. All BL3 has was Season 1 content, two storyless single level Takedowns, then the storyless single level Arms Race, and then Ava’s Murder Mysteries and one raid boss. Literally Season 1 DLC which I liked, three storyless random maps, one raid boss, and an edit to the original game to add back in the content they left out at the start.
And let’s not forget that the Arms Race and a single skill tree add on for each character cost $30 where the BL2 Headhunter challenges were $2.99 each. Ava’s Murder Mystery and the single raid boss was another $30. For the price of an entire brand new game you could get Arms Race, Ava’s Murder Mystery, a new skill tree, and a single raid boss. THAT more than anything is where BL3 went wrong.
You want to see a game that does it right? Go look at the content that Dying Light has. It’s 5 years old and still getting better support at a FAR cheaper price than Gearbox gives BL3.