If Gearbox were to make changes and/or additions to skill trees (assuming they fix the existing skill trees), what would you want them to change or add for each/any character?
As a Moze main, I think it would be great to have an action skill override where you can remotely deploy Iron Bear at a location, causing a big explosion (similar to Axton’s nuke skill from BL2). Using this action skill override would count as using your action skill, which would trigger anointed gear without having to hop in/out of IB. The cooldown of your action skill would also be highly reduced. This could also work with Auto Bear, where after Iron Bear drops to explode, it will continue to fight for 15 seconds. It seems like a lot of people who have played Moze have not like the hopping in/out playstyle, and I think this would resolve it.
For Zane, I think it would be cool if he had an action skill override for his clone copy, where you could instead blink a short distance and the clone would be spawned at the place you blinked from. The clone would be able to attack enemies for a certain duration. You could have a low cooldown for this action override so you could blink and spawn multiple copies of yourself.
Just a couple ideas I think would be interesting.
Anyone else have suggestions for new stuff or changes to existing skills?