I’ve been noticing that since Launch Gearbox has been neutering most/all of the Legendary Gear. It’s like they looked at them all as a whole and didn’t like their existence.
Last Hot Fix nerfed a whole bunch of them at a time, most of which NOBODY had complained about. These weren’t even small number tweaks, these were HUGE number nerfs.
When I looked at the numbers for the Plasmite I knew something was very, very, wrong with the picture. It went from 25% to 3%, that’s insane! I don’t recall not a single topic bringing up the item as being “too good” or in need of a change, yet there it was neutered.
Why? Why were these items seemingly randomly chosen and chopped down into a shadow of its former self? No explanation given just numbers slashed left and right.
If these random hits to gear is going to go on, I would appreciate EXPLANATIONS as to what data was being looked at that led to such drastic changes.
I’m upset because some of these items people work really hard to get/farm and then it’s a bit disheartening to have the item that took you weeks to get become unusuable for the purpose you wanted it for.
I’m really tired of seeing each Legendary Item being demolished into overpriced shiny shist. Either redo the whole gear system from the bottom up, or start doing these number changes/retraits/nerfs with a bit more consideration to the players by
- Explaining why the item needs to be nerfed and the data to support it.
- Gradually change the numbers rather than drastically changing performance.
In summary, I really don’t appreciate the way Gearbox is handling changes to Legendary Gear, it’s not very transparent and the changes too steep/drastic.