After taking a couple of days to play through Sniper Elite III again (fun in a very different way than BL) I just started another Siren.

And dang it if the 10 golden keys I had accumulated since my last loss-of-keys didn’t also vanish. Every time I start a new character now.

I’ll file a support ticket, I’m sure GB will fix this. Ah hahahahahahahahaah!!!1!!

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And through the Robot Rev.

Irritated about no golden keys, but the game helped out. Got a very nice Tediore double SMG, no scope unfortunately, but very effective in taking out Steele 1 & 2.
Found a nice Atlas CR with a 1x scope, but dreadfully slow reload, which was OK on Knoxx #1. On Knoxx #2 no so much since I fight him from so far away (so the clappies don’t spawn), so I whittled him down with a fire sniper. Did the last part of the kill with the SMG since I sure didn’t need sniper proficiencies since I’ll probably never use it again.
And like an idiot I sold my transfusion grenade before Steele #1, save/quit so couldn’t buy it back, arg.
Also found a very nice Tedeore Masher in a vendor, the 6 shot variety, that will last a while.
MINAC was painfully slow, but dead. Back to story.

Oh, I noticed something finally; The SuperBad hyperion soldier in the junkyard section of R.R. sure looks like he was modeled on Krom’s appearance. Not his in-game model, but how he looks in the cut scene. I’ll have to double-check next time though.

And yes, I did find a new and unique way to get my car stuck again…

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Ha, last post was mine in February?

Anyway, instead of moving forward with a challenging BL2 run (cuz 'm chicken) I started a new Lilith, of course.

At Kroms. Along the way I’ve gone into FFYL three times which is really unusual in PT1. Obviously recovered each time, but icky.

Did find a level 16 Merc comm with ammo regen. Unusual to find regen that early, only +3 but better than nothing.

I want one last update to BL1 that adds two billboards. You know, like the ones scattered around the scenery?
I need a billboard as you drive to Mad Mel that says Have you turned in the Skagzilla Quest? and one at the start of Kroms Canyon that says Have you picked up the Kill Reaver quest? since I forgot to do both yet again and had to backtrack.

For the Reaver one I got to the end of the lil canyon, moving slowly with my Stinger scoped in on where Reaver crawls out, and nuthin’. Dang it, forgot. Ran fast as I could back to New Haven to pick it up and ran back to Reaver. All fast enough that nothing re-spawned, whew.

Interesting, and I never have seen this before, the gate to Reaver’s area closes again when you leave and come back (no save/quit/reload, this is in one session). The baddies don’t resown, the gate just needs to be reopened. Huh.

Oh, and only run of the mill guns so far. No Hellfire and no Mashers yet.

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Today I played online with two users who were playing together. I jumped into their game. I dropped my Chopper, which I farmed for a good one for a while, for one of the guys, then his game “crashed” and I lost the Chopper. He said he didn’t have it.

The next guy seemed apologetic. He said he was going to farm one, and then magically 15 minutes later he invites me to his game and he has a Chopper that’s better than the one I had. I’m thankful and tell him I have an Eridian Warrior Mod. We go to Underdome so I can get it out of my bank to show him. As soon as I drop it, his game “Crashes” and I’m left without my Eridian Mod.

It’s so fracking hard finding those. But it’s whatever. I guess this game is old and probs going to be shut down soon, anyways. Frustrating.

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Sorry to hear about that. I have a perfect “660” (whatever ) on PS3 I’d give you if I could. Eridians are useless to me

Left the Coast for a week, up in Tahoe, that means moving over to my Xbox.
And that means a new Siren.
I was thinking about making another SMG only run, but then, after I had leveled up to 7 in T-Bone Junction, I went back to Fyrestone. And, since I have 233 golden keys, I decided to pop the chest a few times.
First pop, there’s a beautiful blue Havok, 31d and 12.4 fire rate, I can’t waste that. So just a no-death run as usual.

The Robot Revolution was a bit easier this time with he Havok. I did not find a single SMG with a scope, which drove me a bit frantic, but the Havok took out Steele easily enough. Just wasn’t that good on MINAC, took that out with a plain sniper and lots of time.
First run through the Gift Shop got me a lvl 15 Double Anarchy with great accuracy with a 4x scope and high fire rate, very nice (HX 340 U).
So bulled through the beginning of the story. The Anarchy took out 'Roid Rage in one mag, and Sledge in a mag and a half.
Now in the Headlands, moving quickly…

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Powered through some more. Nothing too unusual, though once again I find myself over leveled for some reason. I’m in Earl’s Scrapyard at level 25, heck, I should be entering Krom’s Canyon at level 24, so something is wacky these last few runs, and I’m not doing anything differently, same side missions, same progression. The only real difference here was I did do the Racetrack mission in the Headlands and there were 8 badass corrosive skrithids (you spell it, I refuse to learn) that gave 3,000 xp each, but still.

Oh, and I also think it’s weird that I have the latest posts in both What are you doing in BL1 and What are you doing in BL2 at the same time for like 5 days. Post people.

I spell it B-U-G-S. YMMV.

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Started a new challenge run: Eridian weapons only Lilith. I never really used them and it’s time to change that. The lowest they can drop is level 19 I think, so early game is melee and grenades only. Never did that before either. My main priority right now is unlocking the Hyperion gift shop as this is probably the best place to farm them.

Went to T-Bone Junction right after the start for some easy XP and money for that golden grenade SDU. Started Robolution DLC at level 8 and did a speedrun through Hyperion Dump for Claptrap parts. Farmed the lava crab worms at Sanders Gorge two times for XP and skipped the Knoxx fight by turning the mission in through the door. Was underleveled for Dividing Faults, so I collected tires for Marcus, killed Cluck Trap and started Zombie DLC for even more XP. Melee killing zombies is easier than the Claptraps. Waiting for Ned’s elevator wasn’t too hard.

Ned Trap was the first boss I couldn’t skip but a few rubberized grenades did the job. Next up was Steele Trap. She was one level over me and I didn’t have a chance. She was running away from the grenades and my melee attacks didn’t do enough damage. Gave up after three attempts.

So back to zombie DLC for more XP. Hank Reiss was surprisingly hard as he healed himself twice during the fight and I ran out of grenades. Dead Haven was an easy speedrun. I skipped the waiting area for the shuttle back to Jacobs Cove by grenade jumping on the nearby roof. Found a sticky fire grenade at the Underdome that made killing the 4 Wereskags quite easy. I farmed them and the loot goon for two levels.

Right now I’m level 17, haven’t fired a single bullet and Nine Toes is still alive, lol.

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Next day of my Eridian weapons only Lilith. Still without a gun and hence melee and grenades only.

This time I was better prepared for Steele-Trap. Found a level 16 Bouncing Bettie at the vendor right before the fight. Steele was level 15 and my Lilith level 17, so dazing worked and she stopped running around so much. Hitting her with grenades was actually possible. The Betties did good damage and overall it wasn’t too bad.

Next up was the fight I was most worried about: Knoxx Trap. He resists grenade damage and as expected it is a nightmare. My melee attacks only do 17 damage. Yes, seventeen. That’s why I skipped the first fight against him. This will take some time and I decided to farm another level at Zombie DLC before that.

So I pushed through the Lumber Yard, got my backpack SDU from Claptrap and went to Dr. Ned. He wasn’t that hard, just four grenades and he was dead. And surprisingly Undead Ned wasn’t so bad either. I was worried about his spin attack but my level 16 rubberized grenades worked like a charme. So yes, you can beat the Zombie Island of Dr. Ned without guns.

So far the most surprising realization in this run is how good rubberized grenades are. I always thought they were trash but the fact that they explode instantly when thrown directly at an enemy make them really good.

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Interesting challenge, and something I’d never be able to try since I can’t melee for anything.

Surprised the rubberized are working so well for you, what’s the thing that makes them work so well?

I really wonder how you’re going to kill MINAC. Can you even melee it’s eye? Will be looking forward to that result.

I also never use Eridian weapons, so that will be fun to hear about too.

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I think it’s hitting the enemy with the thrown grenade directly rather than letting them bounce first. Which likely means being a lot closer than I normally would be when throwing a rubberized grenade mod!

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Hey thanks. For MINAC you can grenade jump up to the eye. Never did it myself but I’ve seen Joltz doing it. Hopefully I can do it as well.

Rubberized grenades work so well because they detonate instantly when thrown directly at an enemy. No time for them to run away. Like a poor man’s Fastball.

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I’m usually the one running away after throwing them! Good tip though - I might give one another try rather than instantly vendoring it.

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Vendoring? I don’t even pick 'em up off the ground for fear that I’ll accidentally equip one and proceed to blow myself up.

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Ok, quick update for my Eridian only Lilith. I just managed to kill Knoxx-Trap without a gun - and not with melee or grenades either. Knoxx was level 14 and I was level 18 but unfortunately my melee damage was only 19. Yikes. So I prepared myself mentally for this endless fight when I noticed these green control panels in the arena.

Turns out when you use them all the pipes in the arena start throwing flames and damage Knoxx. How did I not know that?

This fight became so easy, unbelievable.

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Took me a while to figure that out, too. Although I also managed to catch some damage from one or two of them somehow.

Yeah, I died once while still standing in front of the control panel. Knoxx’s health was dropping so fast and I missed the release of the Claptraps. One of those nasty Kamikaze Claptraps got me.

Day 3 of Eridian only Lilith. Goal was to beat Robolution DLC and unlock the gift shop.

After I discovered the purpose of the control panels at the Knoxx arena the fight was easy and fast. Next was Undead Ned-Trap. I stayed at the entrance of the arena, threw 8 rubberized grenades at him and killed him with a couple of melee attacks. Overall easy.

The second Steele-Trap fight felt harder than the first one. This time she was shooting a lot and her rockets(?) hit hard. In those rare moments when she stood still Bouncing Betties worked best. Not easy without a gun but ok.

MINAC. I knew it’s possible to grenade jump up to the eye. When he stands still you have to jump on the wheels and then another quick jump up to the top. If you are too slow and MINAC starts moving again you die instantly. I’ve never done this before and Joltz makes it look so easy. It took five or six attempts before I finally made it. Up there I could punch the eye (23 damage) and kill him slowly.

At this point I thought the worst was over.

Narrator: He was wrong.

INAC. Ninja Claptrap always felt more like a joke fight to me but without a gun this boy is tough. At first I thought I could kill him from the top of MINAC. Unfortunately there’s an invisible wall right in front of you and my grenade bounced back and almost killed me.

So I jumped down to him and noticed how fast he is. He has the same speed as a psycho. Since he is constantly chasing you, the second you turn around he is already too close for rubberized/sticky grenades. And one grenade barely brakes his shield. Fuse times of the other grenades are way too long for him. So, melee? His beefy shield takes many hits before it’s down and overall he takes very little melee damage. But his spin attack instantly health gates you. So I was running in circles through the map, waiting for my quick heal shield to do its work and then trying again to get through his shield before he health gates me and a new circle of running and healing began. This was getting pretty frustrating. It took a while before I thought of his only weakness: good old stairs. I made it on top of some rocks and from there I could finally kill him with grenades.

So yeah, you can beat Claptrap’s New Robot Revolution without guns. Now, at level 19, it’s time to go to Nine-Toes and level up the base game so that Eridian weapons finally can spawn. I want a gun so bad right now.

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