What did you do in your most recent session, PT2!

Yeah, I’ve been using the Slagga as my slagging tool. I was hoping to replace it with some Slag Magic Missiles at some point, but first I need to get there. Singularity grenades have been incredibly useful for their control,(Pulling bandits out of cover so I can blow them up, bringing down an Ion Loader’s barrier early so I can kill the other Loaders that hid within it, among other things) so I definitely don’t want to get rid of that if I can help it. Been keeping an eye out for a Longbow Singularity, but no luck on that front. I figured the Slag would make it so that I could let the grenade slag the batch of enemies it just pulled in, but it turns out that Paul was absolutely right and it just doesn’t actually slag as much as I’d like it to. Perhaps an element change wouldn’t be the worst thing.

I mostly picked up Explosive Clap because I wanted DT to have a little bit more to his arsenal then just Robot Rampage and I seem to recall people saying that The Stare was bugged. It didn’t seem to be too bad, but then it didn’t seem overly strong as well, so maybe it isn’t worth the point, yeah. DT really could use more points into Annoyed Android; I’ve been hoping for another Anarchist class mod that gave AA instead of FM, but a satisfactory one hasn’t come around yet. I might take a point from More Pep to put into AA. RA I’ve always been kind of 50/50 about. It’s great when you’re at 0, but once you’re at or above 20 it doesn’t do anything. That said, based on how much I’ve been eating the dirt lately, it’s looking like a better talent all the time.

I’ve vendor dived a lot actually, hah, sometimes weapons just don’t show up though. That and I’m getting broke now from so much death. I’m not asking for perfect part weapons out of these vendors either, I’m just asking for manufacturer and elemental. That’s it. It STILL won’t give me an at level Hyperion corrosive shotgun. :frowning:
I need to do more apparently though, cause I’m just getting hammered and not killing things fast enough it seems.


In other news, I think I broke a world record… The worst possible kill of OP8 Tinder Snowflake :rofl: I went there and on the way forgot I was on Krieg, who wasn’t really built for that fight, so I improvised haha

Also check this out for Christmas trolling.


I’m going to start by saying that this leg of the story missions was definitely a rough patch for Exit,GaigeLeft too. It’s not you, it’s her. But, it does get easier with your gear and build finalized.
@Kuolemanlaakso said what I would have about your spec. If you think prestacking sucks Rational Anarchist really takes the edge off. I am compelled to ask, have you tried Jakobs shotties? With Smaller, Lighter, Faster they can be one shot guns, they put out a bunch of damage on their own and Anarchy only increases that number. I prefer Coach Guns for ammo efficiency reasons, but really any model works. With Close Enough accuracy makes less difference, so even a Quad can be effective. If you’re still looking for nades to slag, I think singularities are close to the worst option. Bouncing betties, Bandit Muvr, or Maliwan transfusions are the non uniques I prefer for slagging. And I think you’d get more mileage out of a Bone of the Ancients relic. Gaige really needs cooldown more than resistance, and Elemental damage buffs really amp up damage.
Oh, re:money. Can you twink over some gear to sell? You can get some walking around money pretty easily that way.


Mhhh. You need to farm a Necromancer class mod probably. A Punk is a good one too. If you have the DLC then try for the Necro. As someone said i think you might want to do Marcus DLC chest to get better gears, you just need a Lady fist and a Bee, there’s a cheese spot where he can’t hit you. Try to get a Fastball from Boll, a Ruby for survival at least, if not the grog, Tesla grenade, a Ricochet fibber too… If You can find a shock one, try to invest in Wires don’t talk, it’s a pretty good combo. Look out for Ravagers/Hulk too! PBFG and Topneaa are best suit for second winds


Also remember that if you Slag a midget before it lands after popping out of his box of whatever, he will become immune to Slag and DOTs, if you can farm them game will get better, the Bones of the ancients are a must in uvhm


Just did it for the 2nd time (back to back :open_mouth: ) not long ago. Beside maybe my very first time. Not sure. Gearbox really succeed in putting in all the little things paper & dices rpg players hated…
Also an infinity on Sal? Seem counterintuitive… but obviously worked!

OMG! That is a load of Bul! Rage quit potential is high on that one.

Gaige can be a pain sometimes with her “Anarchy loss” but hang in there. With Toil & Trouble and Data mining done. The worse is behind you. Hang on there.
I don’t know Gaige all that much so I’m not going to comment on the skill tree much. First glance tell me your difficulties come more from your gear than your skill tree.
Everyone love singularity grenades but the slag one is probably the worse as they’re not quite reliable at slagging. Favorites are usually shock. Fire work fine too (for me), against flesh foes. For pure slagging you’d be better with a slag transfusion.
As mentioned before, the “right” Fibber works marvel on Gaige but make sure you know how to farm mission item reward first.
Here’s a guide for the Fibber .
Knowing your gear (and where to find it) is key to your success in UVHM. I’m amazed you made it that far with what I see.
One thing I would do is some Tubby farming to upgrade your COM. Not a fan of Turtle shield myself but from what I know the green ones are not recommended because of the Health penalty. One good shield easy to get is the Antagonist. But you’ll need Seraph Crystals for it… Pete (Torgue’s DLC) is an easy cheese for them. The “trick” is all over Youtube.
Some links to help you learn more about gear. Derch guid to The good, the bad and the ugly of red text guns. And the Wiki for weapon’s Special effects and their locations. Warning: there’s is a few mistakes here and there in the Wiki but for the most part it’s quite useful.
One last comment about your build. Personally I don’t have Blood Soaked Shield max out. 3/5 work for me. I would max Nth Degree thou. With Claws. While not “magical” does help. … If you remember to use it! :smiley:

Now back on topic…
First I did that.

Then I went there.

Any day in Opportunity without dying is a good day. :slight_smile: Got scared one time. Was on a ledge over the Constructor while collecting voice samples. …And fell! Right behind it. Didn’t had much room but apparently enough not to trigger it’s nova. Spammed the ol’ Harold and it was down around the time the last turret died.
Now debating if I keep pushing the story or start working on Peak runs with the other characters.




A slight tweak and the resoning behind it:
With BSS there’s really no need for FM and UF unless you’re doing raid bosses with few to no minions (Hyperious after his loaders are gone or Pyro Pete if you don’t open either of the drain pipes for example). If you still want to reinforce your shield regeneration take Buck Up, since it’s not a kill skill (but does require DT to be out). A % boost to your fire rate is always a good thing though- the faster you can shoot the quicker things will die. I believe Close Enough and The Nth Degree work best when both are maxed out so that’s the reason for having both at 5/5. If you want to get more out of More Pep put your next points into Electrical Burn and Evil Enchantress (EB & EE respectively). Both offer a chance to do burn damage when Gaige inflicts shock damage, making it that much easier to kill fleshy enemies.

Considering you’re really leaning on shotguns and pistols I’d suggest using either the Deputy or Sheriff Badge over the Skin- and if you haven’t been to Lynchwood to get either of these items consider doing so now- they’re worth it. Also, get yourself a Jakobs Coach shotgun, preferably with a 2 round mag. Smaller, Lighter, Faster will make the mag size 1 so not only will you always have a weapon that can take advantage of CuT but it can still deal out some decent damage.

With Sharing is Caring you need a better shield- no sense taking that hit to your health if enemies are taking it down that swiftly. Try the Love Thumper if you want DT to really help out or the Law & Order combo if you want Gaige to melee as well (just be aware that the bonus to melee from the L. Roboteer com only applies to DT). Adaptive and absorb shields are also good choices IMO. The following link to class mods can give you a better idea of what you might want to keep an eye out for.

Hope any of this helps! :grinning:


What? How did I not know this all these years!?


I love Coach Guns.


Yeah and that is for any enemy that spawns airborne and then lands. Like for example airborne outlaws, if you Slag them on the buzzard, they are immune when they land if they are still slagged or under the effect of a DOT. Same for Bikers in the Torgue DLC, Motor Momma herself, midget on nomad shields, The ancients Dragons, and for some reason, also Hyperion loaders slagged when they are being digistructured in Hero’s Pass too. There might be more that i don’t recall tho


Yeah, I knew that OMGWTH is immune to slag if you try to slag it while it’s spawning, I guess it’s based on a similar theory


Yep a big one i forgot about. It’s just for the top or even the body suffers this glitch/mechanich? Cause i always carefully wait utilill he fully spawns since long time


I never knew any of this, either.

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Besides just more categories, the parts system was much more of a free-for-all, I feel, because of the individual parts’ rarity dynamic.
Like getting a bone shredder with the legendary tediore ammo regen gimmick because it spawned with the Savior part.
Or getting the Hornet to spawn with the Dove gimmick.

That’s not to say BL2 guns are boring, because they most certainly are not.

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The thing in bl2 is that while hybrids are not possibile, you can choose what version of a particular gears fits you the best. Limitation is, most gears have 2/3 optimal options for parts… So a Tediore grip desperate blue Ravagers is ■■■■■■, but a purple one with torgue grip is optimal and you can choose about 3 prefixes for it to be really good. Good combination are less probably, but the good ones solely are reaaaally good :wink:


I, for one, love this game mechanic. I upped the Loot Midget odds and fired them up in all DLCs with the UCP just to spice things up this way.

Maybe… it’s relative. I play OP3, but I do have 20% BAR on, enough skill points to get two capstones and one game changer, which really helps, plus I use overleveled shields so they aren’t all decimated in two shots (and the offensive ones can actually do noticeable damage). The first journey through UVHM to get here? Rough.

It’s not her, and I might even say it’s not your gear (though it looks like it could be). UVHM is a very different beast then NVHM or TVHM, and will only get harder as you progress until/unless you balance it with burlier weapons, different tactics, or (if you get to OP8), the overlevel system (which is a pretty epic retirement if you can pull it off).

On this note - don’t hesitate to tip Moxxi into a Good Touch. It should always be on level, it’s an easy farm, and it’s a heck of a weapon. The Lascaux always impresses me for a wide-spray, non-elemental SMG, for a slightly less easy farm. This also sounds like one of those loot droughts where the Golden Chest comes in handy. Got keys? (If not, I’ve got a ton collecting dust. If you’re on PC, I’m down to share.)

It shouldn’t be bugged - works perfectly every time I see it. I have never seen it miss, where I’ve seen every one of his other attacks (except the zap) miss. For a single point that early in a skill tree, the damage is about what I’d expect. In UVHM, all but the weakest enemies will need to be flesh, slagged, de-shielded, and maybe damaged. Of all his one-off skills, I find this easily the most reliable for making contact. Well, One Two Boom makes contact pretty reliably, but that comes with its own (fun) set of complications.


Loot Midgets are easily in my top 5 favorite features of BL2.

Let’s take one of the most unexciting activities (scavenging for ammo/health/currency) in a loot shooter and make it fraught with extra peril and reward! Genius, really.

Similar thing with tubbies.

Also I’ll throw in Jack’s Money is Power from TPS.

These things reward the grind in interesting ways, and that’s fantastic.

Now I wish Maya had something like Money is Power.


Loot Midgets are my favourite (like smiling - smiling’s my favourite) but it can be a bit like this :


After a troublesome run, Krieg Klaus completed the Wildlife Exploitation Preserve mission. I’d forgotten how flimsy Krieg is until you get Release the Beast. Anyway, next time he will go and meet Brick.


I’ve been taking my level 68 gaige back to normal mode and farming skins from baby Craw and baby Flint. I like to find a skin/head combo first before I start a dedicated challenge play through and that’s when my toon earns a name.