Thanks to the much much maligned Guardian Event, I bothered to play past the first set of crystals in Maliwan Takedown and experience the whole thing. I ended up clearing it on Normal at level 65 with all four of my first Vault Hunters, Fl4k, Amara, Zane, and Moze, starting with my main, and then in order of difficulty. The lowest points were jumping off the ledge of a platform to avoid a blast only to find out you don’t restart just before that fight midway through. I did that twice after initially just tanking blasts with Fl4k because I hadn’t learned the boss’s pattern and Fl4k’s Saint Bernard Skill always comes in handy for that. With Amara having Guardian Angel should have gave me the confidence to do likewise, but a little knowledge is a dangerous thing, and I had learned the pattern fairly well. Phasegrasp element matching and solid gear was key.
After that Zane was pretty smooth sailing except when DOT caused me to die after clearing the enemies in Alternate Reality to open the portal back. That was a super frustrating moment. I ran SNTNL & Digi-Clone and things went well after I got more aggressive.
I had a feeling Iron Cub and a combo of using the homing rockets and shock Rail Gun would make the Takedown a cakewalk, and for the most part it did. Moze was super squishy, but getting up from FFYL wasn’t too bad, and had the least optimal gear of all my characters, but by this point I ran through the DLC with only one Platform fall, the safe one, and trounced both bosses in the fastest time of the runs.
If I ever do it again, it’ll be with Fl4k and I’ll be cheesing it with Loaderbot sniping Guardians, and Warloader roasting beasts. But I doubt I bother before the event ends on Thursday. One thing is for sure. Once the event ends, I doubt I run the DLC again. The Crystal charging is just too much of a chore. Next up, Maliwan takedown with the other three, since I already did it with a Fadeaway Fl4k and a Complex Root.