I’d like to see return . . .
1 Eridians, they were rather prevalent in the first & presequel, but non-existent in the second.
2 Captain Scarlett and Grandma Flexington were amusing 1-off characters I’d like to see return too.
3 Being able to regenerate/restock rocket ammo (granted as a specific item or class feature of course), seems like a needless handicap when shotguns and snipers could regularly do more damage without such a limitation.
4 Having both a persistent gun skill like the first game (more you use a specific type of gun the more bonuses you get), and also the badass levels of the second (the general slight buffs to could get for anything).
As for things I’d hope get left behind . . .
1 Tedious raid boss summon requirements, Pyro Pete & the Ancient Dragons were totally fine, but I’d rather play UVHM blindfolded with my toes before trying to slay Vermivorous & Dexiduous again.
2 Tiny Tina, a child making obscene sex and genocide jokes while sounding like a rusty shopping cart? No thanks, unless this game is supposed to be a decade after the second or something.
3 Unskippable cut-scenes, anyone who’s tried to beat a borderlands game with every character knows what I’m talking about.
4 Micro-transactions for alternative color palettes, which should be self explanatory.
5 Locked equipment slots until completing a specific event, seems like a pretty arbitrary limitation given the technology that’s supposed to be freely available, the airmask in presequel made sense because you never needed one before getting ejected into space, but being denied holding another gun until doing a fetch quest?