Shield-poking compensates for his slowness.
While the shield button is held, the first hit of his melee has very little backswing, so you can re-shield almost immediately or launch another first-swing.
So he can output around 6-8 attacks in the time it takes him to do four (because the last two hits take a long time to come out) while being able to put up shield immediately after. But you must click to a precise rhythm if you want to really squeeze out the extra damage (too early and you initiate the rest of this combo, too late and you’re not doing the damage).
And what the HELL do you mean “you need good aim with his axe”? He doesn’t have any less or more precise hitboxes than other melee characters.
Also infinite shield is a (not broken) crutch for Boldurs who don’t use the environment as cover like every other melee character. 2000(+whatever is granted by the sprint upgrade) is plenty.


