I have similar Pain Points and a few to add.
Obviously, if you are going to go big on loot, you need to go big on bags. More vending Machines, more bag space, and more backpack space would all be very much appreciated.
They also need to get their act together with Ultrawide monitor support. The cut scenes on an ultrawide are a freaking mess (Disabling FX sharpening does fix the issue, but I like my FX sharp… haha). Props to the solid HDR support, and for the most part, everything looks amazing. Seems like a really bad oversight to me.
Lastly, the map is extremely clunky to use. This seems to be a very hit and miss issue, even among AAA games. No idea why it is so difficult. Even something as simple as increasing the sensitivity of the Zoom function on the map would go a long way. Another thing that would be great would be to somehow be able to go from your quest log directly to the map associated with that quest. RIght Clicking on a quest should give a “show on map” option.
Really impressed for the most part so far. It took a lot of what I loved about BL2 and kept/improved on it, and the combat is much tighter. I know a lot of people that were very skilled at playing shooters that just couldnt handle the sloppiness of BL2. I think BL3 is a big upgrade in that department.
Edit: Forgot one. Give us the option to mute the sound of FL4K’s pet. It is obnoxious.
Edit 2: If we are going for fantasy wishes, never have I seen a game more in need of a crafting system than borderlands, but I wont hold my breath.