Like you said, if you are in a premade the slow is better but it still depends of your team comp, if your 4 mates can already stack slow it will be a bit less usefull… so homing isa choice to consider
And if there are no Caladarius, Melkka or other character that can go deep and secure kills, the homing to it great
It can also add a constant pressure to snipers on their perch.
And all melee i was playing with were using the Boots of the Brute so the slow was useless as it doesn’t stack… but now that it got nerfed have to see
I was always using the slow before, but i tried the homing after seeing an other reyna carrying his team to the victory with it and it’s really powerfull and underrated
This is here that her legendary is really good because you can’t heal someone for more than 250hp (maybe 400 with level and gear) without it. But with it you can heal them from 0.1% to 100% in 2 or 3sec. If you are the only support it’s important, because when i play with a reyna as only support with a high hp character i always need to go back to base to heal. If there are 1 or more other support in my team i won’t use it and take something else.
And it also buff your mate for 16% more damage as you don’t need to take the level 4 helix
You can’t really heal them during a fight with the legendary as the overshield doesn’t last enough, so you don’t loose any time when healing them as there are no enemies to focus on…
Just depend on how you are playing, i like to run flull legendary and when i play with my mate we usually play full legendary and it works really well… we just have to play a bit more safe early game but when we are full stuff it’s over for them. And when i play Caldarius i run the sharing shards legendary, i ask my mates to let me take all shards and we all are full stuff in less than 10min and when the game ends we have more than 7k in our pockets xD
Legendaries are good on every kind of character even on support