They had a choice:
- leave matchmaking as it was, with ELO brackets and such
- remove limiters and let everyone play with each other
The ELO based matchmaking just doesn’t work when the player pool is so small, so I’m grateful for this change. It will most likely be restored to normal when Battleborn has more concurrent players.
Now, while we’re at it, I can share the numbers too - yesterday I was matched with levels 3, 4, 5 and 9. I’m level 53. The opposing team was 20+, 20+, 40+, and 90+ premade with some lower level. I took a look at that and thought “whatever, let’s have fun”.
We lost. But we didn’t lose 50-1000, not 200-1000. We had over 900 points, and lost only due to small mistakes by the end. It was lots if fun.
But I could also leave after seeing the numbers, get matched with level 40+s, and lose 500-1000, as it’s happening frequently nowadays.
Give the new players a chance, you might be surprised.