So I’ve been playing QM for the past few days after the patch and have tried to keep track of how frequently each mode is chosen. The question I’d like answered is whether QM is electing games randomly, or whether it prefers certain gametypes and/or maps. Hopefully other players can contribute their own experiences so we can work up a distribution of game-choice to work with.
To be upfront with my own take on the new system: I don’t approve. Not only are players (who may all want to play a given gametype) not allowed to choose to do so, but the selection algorithm seems to have no cognizance of which maps are popular and which ones are near-universally panned (I’m looking at you, Echelon).
The developers’ take seems to be that players only have to occasionally slog through a game they don’t want to play in order to play their favored mode, but I’ve only played Meltdown (my preferred mode) twice out of twenty five games. Honestly, with those odds the incentive to play at all feels lower than it should be, and I can’t see myself continuing to queue if that ratio persists. (To put this in perspective, the chances of this happening randomly are roughly one tenth of one percent.)
SO, onto the meat of what I suggest (my own distribution):
I empathize with the challenge of organizing the queues and have experienced the strange ways of RNG, so I’m not trying to make any concrete claims or accusations here. Help allay my fears or just use this as a place to complain about your own lopsided mode-distributions by posting your own.