Honestly right now recoil reduction is like the most pointless gear stat as it stands. Because there is like one character with recoil severe and frequent enough to the point where you might possibly maybe consider taking it (but you won’t because everything else is so much better) and that’s Marquis (ISIC also has pretty nasty recoil but it’s easy to compensate after each shot due to how large the projectile hitbox is).
Reducing weapon bloom (either by decreasing the cap or reducing the rate at which it increases) would be universally useful for ranged characters, even more so for players who move/jump a bunch.
Weapon bloom (also known as “reticule bloom”, “crosshair bloom”, or simply “bloom”) is the term given to when your weapon’s cone of fire increases due to repeated shots or movement (i.e., the crosshairs widen when you fire repeatedly, or jump).
If the bloom on a weapon is low, that means its accuracy is more consistent.
High bloom means a weapon quickly loses accuracy as you fire.
For a very easy example of this, try jumping while shooting as Marquis and compare it to shooting while not jumping.