I don’t understand why devs attempts to “Balance” or “Nerf” weapons in a looter shooter such as BL. This isn’t a competitive game. People love BL because they can blow things up with OP weapons and having a blast killing things.
Let me give you an example, do you ever see Blizzard goes in and nerf weapons and gear in Diablo game ? (Yes i understand Diablo isn’t shooter, but it is the same type of game which revolves around killing and looting). The more powerful loots, the more variety of the loot, the better for this type of game.
Instead of spending time nerfing and trying to balance a non-competitive PVE centered looter shooter, it would be nice to focus on the energy to create new contents more frequent with more updates !
I like the direction they went with the new takedown, the idea and mechanic is not bad but can certainly be improved upon. We need more check points. How the HP on these trash mobs gets pass QA in M10 is beyond me.
Nerfing enemy health or buffing current weapons are the same… either way the new take down is not enjoyable at the moment.
But please stop trying to “nerf or balance” weapons in this game, there is no point. People love BL because they can feel overpowered and obliterate things and have a great time.