That’s true of all guns with an element (well, those that can spawn both with and without)
Non-elemental version of those guns have the equivalent of a 20% damage increase.
Though I believe I’ve read somewhere that shotguns are spared this, so in the case of shotguns, elemental guns almost always make more sense. 

He is screwed. Dahl even makes some damn fine grenades that could probably work if he had Do or Die (but I have some weird rules about my builds, and my Torgue-only Commando currently gets that skill), leaving my “Dahlmmando” to die. Seriously though, if there’s a weakened enemy who’s not sharp enough to back away from the wounded soldier looking for a Second Wind, I’ll fire on them and maybe get lucky.
