I have a notebook of VH ideas from a year or so ago. After playing all the borderlands games and waiting for the release of BL3, it was fun to speculate and dream up future skill trees and AS. Like full blown, Excel spreadsheet Skill Trees complete with Red, Green and Blue background. Kinda Nerdy but man, it was fun. I had 4 specific VH’s in mind, complete with names and backstories. Dexe was an out of work Hyperion R&D scientist that had an Action Skill called Digi Hack, that deployed 4 floating Digi Spheres that allowed him to reel havoc with the “Digi” system, debuffing and confusing enemies and buffing himself and teammates that got more intricate and specific depending on which tree you went down and what gamechangers you chose (and this was before Action Skill augments, so now it would totally revamp how the trees are done).
Bower was my melee centric character. Blood soaked mayhem was his action skill that allowed him to put away his guns and digistruct a crimson glaive for a limited amount of time. Different attacks could be assigned to different buttons since he could not fire weapons during the duration. Massive increases to melee damage, melee range, damage reduction and health regeneration ( mainly because of the weakness of Buzz Axe Rampage late game in BL2, I tried to find a balance that was worth putting away guns for a short time and still be just as deadly).
Cali was my siren and she had Phase Swarm for an AS. I modeled her after HP Lovecraft type of lore, so all of her skills, abilities and effects reflect those type of stories. Phase Swarm would open a portal to another dimension that poured out swarms of otherworldly locusts to distract, debuff and apply status effects, would pull in enemies to outright kill, would unleash black slimy tentacles to grasp and rip apart trash mobs. She was very fun to make, lol.
And then Sam, my turret class. Like Roland, Axton and Wilhelm before her, she had a turret but not just any turret but a Clap…Trap…Turret?? Yes, her very own Claptrap that served as her mobile turret unit she could deploy as her AS. Her trees revolved around different things the Clap Trap could do, fly around for short periods of aerial destruction, stationary tank mode that could fire rockets and a medic trap that buffed and healed your team as well as regen ammo and shields.
Man, it’s so fun to make this stuff, but once I did and I went all out and finalized it, it sat on my desk top until I just now opened it and read all the skills and abilities I made over a year ago. Lol