You guys have made some questionable and frankly counter productive decisions in the past and although I doubt this will even get a proper look, someone has to try and play devil’s advocate otherwise this game is going to keep struggling.
- Bring back Minion Kills to Incursion
This should even NEED explaining, it doesn’t make sense to replace minion kills with sentry kills.
People who are just starting out may be lucky to even get a kill against an experienced team, that doesn’t mean that they aren’t being useful. Killing minions is an essential part to the game, who killed the sentry is not important.
This is a team game, everyone should know they are pulling their weight.
- Change the picking system back
I figure you implemented this so people don’t pick at the last second but it’s borked. If I am on the screen to confirm my pick and someone else confirms theirs, it reverts back to the previous screen. Game’s limitations or not, you have a highlighting system. Make the random default to whoever you have highlighted, please, for the love on MInrec.
- Bring back CP
Not so people can look how good I am, not so I can scare the opponents into giving up. So that I can judge how easy I am going to go on them. There’s no reason you can’t just have fun with the newbies, let them try out new stuff but only punish them to teach them that isn’t working. Not everyone is so egotistical they want to win they’ll crush anybody.
I just want to play and to play we need players, anyone chasing off the newbies can go to hell.
I know you’re trying, the tutorial is a good idea but one day I’d love to see coaching implemented. Sometimes it can more fun to watch a game then play one.
- Let us talk to the enemy team
Granted not all of them speak my language but still, I see beginners on the enemy side I want to talk with them.
Give them tips, try and help them improve. I’ve seen a Toby just sit there and fire uncharged railgun blasts at me. If I had the chance I would’ve told him that his shield increases velocity (and dmg if specced) and you got fully charge to make the most out of it. But no, I just gotta hope they don’t get too discouraged and quit. It can have negative side effects, but you take the good with the bad. Have some faith in your community because I think you’ll find a majority are rather supportive of new players,
- Organize your gear screen
I understand this is a lot harder to implement, but it is currently a cluster-sexual intercourse. Why not have little drop downs that have things like “Shield item” and from there you search the secondary stat, “Shard Gen”. It would help make loadouts a lot easier, just click the base item you want and the second stat and rarity. Done, no scrolling through a rainbow eyesore.
To let you know just how much I love this game, I have to play using my mobiles internet because my home internet isn’t satisfactory. I rarely get to play on local servers, I really enjoy this game for it’s incredible design and original elements so you should be proud of what you have created, despite what a majority might think.
That doesn’t mean you guys haven’t screwed up.
I see this game having a future, I didn’t always think was possible.
But with things like ops, you could one day sell the campaign and allow people to play the multiplayer for free.
I dunno, I’m spit balling, but I do have faith that Battleborn can stick it out despite it’s reception.
People don’t take to new things well, this is one of those cases.
But they also don’t know what they’re missing and I put so much effort in just to be able to play this game.
If one day it does die, I will look back fondly and be proud I had the time I did with it but with GBX continuously putting their foot in their mouth, I only hope that comes later than sooner.
PS. Good job with the solo que, it’s a good idea. Looking forward to duo que, sad we have to wait till Valentine’s day.