Oh, and another thing - drop the manufacturer gimmicks. I found that most of them are lacklustre, with the only good gimmick being hyperion’s, followed by Tediore.
Vladof’s recoil gets out hand quickly, as the bonus fire rate doesn’t cancel out recoil, which ironically results in a decrease of DPS
Torgue is really gimmicky, and the projectiles tend to have poor accuracy and velocity. Not a fan
Bandit is pretty bad overall. I never use them. S&S was much better.
Maliwan and Jackobs are ok. Pretty much unchanged from the previous game. If there is a change I haven’t noticed it.
Dahl feels clunky, especially if you are using an automatic weapon, and sniper rifles waste ammo. The assault rifles are better than Vlad’s and Torgue’s, in that they can actually hit the target, but its jarring to suddenly go into burst fire when aiming down the sights.
Hyperion, imo, overall has the best gimmick, as it provides consistent damage on a target.
Tediore is also pretty gimmicky, but its not too bad, and the thrown weapon can deal a bit of reliable damage. Second best gimmick, imo.
I greatly preferred how Borderlands 1 handled it, where the weapons merely had stat differences per manufacturer and gimmicks were reserved for unique or rare weapons.
On the subject of weapons, I didn’t like how some manufacturers forgot how to make some weapons, like hyperion suddenly forgetting how to make assault rifles.