I had a couple ideas for the next big bang, and nobody at GBX will ever know so might as well put em in here. Took a few days to write the Headhunter, i think it would be cool.
WARNING: Big Post
Added to game with DLC 1
Professor Nakayama’s Skills Workshop.
When you walked past Nakayama at the end of Hammerlocks, he was mearly knocked out. He awakens humbled, admits defeat and states he will impress the Vault Hunters with ideas he had worked on for Handsome Jack. You see him kneeling before Lilith groveling pleading his case, stating his work can’t be wasted, and should be used for the greater good.
Nakayama would have a small lab added to some where in game.
Skill Augment Devices:
These are items that are equiped into the Grenade slot, so you no longer have a Grenade equiped but have access to a new skill augment with devasting power.
For example: Once Maya has used Phaselock, she then uses the grenade button (R1 on PS4) which uses that new skill.
Example: Phase Walk. She phaselocks an enemy, presses R1, runs to the enemy and will either let off a large nova or has a powerful melee with smaller nova. Phase Walk would add 50% movement speed.
Example: Blight Pheonix. She phaselocks enemy, then presses R1 to activate BP giving her a devastating fire melee attack with a fire aura that adds damage over time to near by enemy.
Maya: Phase Walk - Blight Pheonix (adds 500% fire damage melee and fire aura)
Axton: Longbow Gravity Turrets (Pulsing singularity pulls enemy in like Pre Sequel) - B52 (Homing Cluster Bombs every 5secs, similar to Nasty Surprise)
Gaige: Deathrap Love (Leech spores every 10secs) - Guide Thy Way (target an enemy that DT will run up to and Clap attack 10sec cooldown)
Krieg: You Slag (Adds Slag Aura)
Zero: Phase Shift (Extends distance to execute)
Salvador: Bribe (target an enemy to fight for you, costs as much as RL ammo would) Showdown (press R1 to target enemy ‘aimbot’ during Gunzerk - no criticals though)
Depending on what elements are being used in the next game??? is to what extent these could be altered. Each new DLC could add new Skill Augments Devices.
NOTE: It’s just an idea in the process with examples, but if done right could add such great diversity to all Vault Hunters. Skill Augment Devices could also be earned from RAID bosses. Would add another dimension to the gameplay, and as your not altering the skill trees probably easy to add these customisation’s without breaking stuff.
Borderlands 3 Head Hunter Idea
- The Caustic Caverns Crystal Caper
Story: Relive the mining operations that were in place during Dahl’s presence. This is to follow in the footsteps of Security Officer Elyse Booth and her team.
Start: You are in Sanctuary office above the operations, and are told to meet up with Elyse Booth. You take a lift down with amazing views of the mining area, and in the distance you see an Ultimate Varkid walking away. Voice in my head “What was that thing?”.
You meet Elyse who is feeding Blue (mission turn in). She introduces you to Blue and says she likes feeding him during her lunch break, and say they like eating this plant but she needs to get more (waypoint).
Harchek then hails Booth stating Crystalisks are now to be harvested, and to meet her in her office.
Whilst you go to get food Harchek and Booth have argument about Crystalisks being harvested for their crystals - there is also an echo to pick up with an archiologists (Dr Jones) explanation of the crystalisks at the food source - mentions something big here nearly wiped them out - was it something to do with Varkids? When you feed Blue mission is completed (mission reward - Dahl pistol with high melee 150% any element)
Harchek orders loudly Booth to start harvesting the crystals from the crystalisks in area A (near spawn in B2).
Elyse asks you to meet her in the area to stop the other Dahl staff from doing so. The Crystalisks become aggressive and you have to kill them - all Dahl staff die in the fight. Security appears and you have to kill them.
Harchek says she needs more crystals and she will get them off Blue. You then have to go to Waypoint to save Blue from Harchek. When you get there Harchek and Booth have arguement and she kills Booth (you refer to her as a ‘total Bitch’) - boss fight with Harchek (drop chance of ‘The Bitch’). When Harchek goes down into FFYL, Blue comes up and squishes her with big stomp. Ultimate Varkid appears and sends Blue underground.
(Dr Jones introduces himself live and is now helping you with story) The varkids are coming from Waypoint C and you have to investugate and clear area - which is the Warehouse on the shore. You proceed to the Warehouse which has become infested with small varkids. You kill varkids then get new waypoint (Nether Hive) to invesigate, but encounter Spiderants whom have appeared and built nested area. You have to kill 15 of them. Random spawn of Chubby can drop Avenger in any game mode.
When you have killed 15 an Ulimate Badass Varkid appears, it screams at you but then flys off when you shoot it. (Archeologist says this might be what killed off the Crystalisks) You follow it back to the Warehouse (Dr Jones says kill it) and when you attack it it becomes enraged screaming at you and it goes into Supreme pod, and becomes Vermiverous. Once killed you meet Archeolgist in Sanctuary office to end dlc.
** Archeologist - Could be Indiana Jones. So you refer to the person as Dr Jones until the end when you meet them. He was there looking for the Chalice which was in the Warehouse. You are given the Chalice as the dlc reward, and it is a class mod giving good all round passives (Cool Down 40%, 30% Health, 5% Max Health Healing, +5 Grenades). Adds angel light ring above head.
Side Mission (npc Dr Jones): ‘Vermiverous the Invincible’. Drops Norfleet, Head, Skin
Side Mission (npc Dr Jones): ‘The Blues’. Blue has now become enraged and is smashing up all the mining gear, must be stopped. (drops ‘Holy Hand Grenade of Antioch’ Monty Python easter egg - Fire Grenade with huge AoE and High Damage, regenerates over time)
Easter Egg: The Minecart area is now a hide away for Institute run aways (Fallout 4). You go in and fight them, with ‘Father’ appearing last and has chance to drop ‘Institute Rifle’ (similar to Laser gun in TPS - Fire Damage, Tediore, big magazine). Skin would be similar to the lab coat he wears - head would be ‘Synth’ style.
Adds Rare Spawns: Badass Crystalisk (Rouge from Hammerlocks - drops ‘Bekah’) - Tubby Spider Ant (drops ‘Avenger’) - Ultimate Badass Slag Thresher various locations (drops ‘Slagga’)