Gorbles
(The Magnificent)
#86
This is mainly due to the delivery of hotfix data, which looks to be something Gearbox don’t have the bandwidth to change anytime soon. We’ve seen problems with them nativising hotfixes throughout the past couple of years (and probably before then, I think BL2 had some issues with it as well).
And as much as I understand ragging on things like splitscreen support and so on, something like SHifT is a lot more complex to redesign.
Anyhow sorry I’m taking this a bit off topic. If you want to chat more about the profit-making nature of stuff, drop me a PM!
1 Like
Lammas
#87
I want to blow up the ocean!
Oh and it would also be cool if the game didn’t suck on so many fronts as BL3 does.
3 Likes
OverLord01
(Over Lord01)
#88
Let others beta test it. Buy to your hearts content, go right ahead. It will be the same ride this game has been. You can bet on that.
6 Likes
OverLord01
(Over Lord01)
#89
Not buying into it. The customer should be the number one priority. If you make them happy then they will come back again and again for more. If you don’t then we move on to other things and tell others not to buy from said company. Its that simple.
I don’t care how much money they made or there so called movie there going to do. I will however tell others about there crappy support there doing. That i can do. Word of mouth can be a means to tell others about things which can go against people making a purchase or not. You don’t want that in a business. It can make or break you. I should know i use to work for a jewelry plant and word of mouth is very important.
If you say its not them you don’t know how business works and you haven’t worked along side salesmen that went from school to school selling rings. Its pretty much the same concept. But i know what you going to say. There a software company but its still the same route you would take to sell a product. You should satisfy the customer not leave them hanging so you can do your next selling point.
4 Likes
gelboy
#91
So… fire people who make the games you play?
I’m not an expert in how games are made, but what you’re saying comes off as unhelpful and ignorant. I get the sentiment, trust me- I’m as frustrated with BL3 as any of you. But punching down devs is the wrong play here.
Gadriel
(Gadriel)
#92
fire anybody who is responsible and not able to take responsebility
not the first time
but it depends on the situation
i would just fire them honestly
if they cant get better
thats me making room for better ppl, and raising the cealing for game development
if you have an issue you might aswell give up on quality
Gadriel
(Gadriel)
#93
i can already see ppl collapsing under my views
keep reporting me for it
it does prove me right though
gelboy
#94
Didn’t know it was that easy! Making the creative environment more hostile instead of tackling foundational issues that lead to mismanaged projects! Why haven’t they thought of that before 
garfield1283
(Kick the Bukkit)
#95
1 Like
I would not go as far as “give the boot” to anyone, a relatively simple place to start to better the whole process would be communication, like giving regular reporting instead of “your tickets is the devs hands we have absolutely no visibility whatsoever of if and when it will be fixed”
1 Like
ralph.hawk
(Ralph Hawk)
#97
During the development of BL3 the engine was replaced, somewhere in the middle(Unreal 3 to 4). So yeah, put em in developement hell and then fire everybody for making “mistakes”, exept this would have had ZERO benefit. The bugfixes are the same story: What get´s fixed and when is a matter of company policies, not arbitrary developer decisions.
Take a deep breath, many people here are frustrated with the state of the game but there is a big difference between venting frustration and blindly lashing out at everyone .
2 Likes
CharmlessBee
(...I'm not a real doctor)
#98
You seem to have problems with logic as well, besides basic grammar and punctuation. Rants != discussion, so I’m assigning the weight to your ‘arguments’ that is directly proportional to the effort you make to proofread them.
6 Likes
patbateman72
( XB1X Consoles Matter)
#99
I completely agree with your statement/opinion regarding communication. Even if it is news that one might not like to hear it is something you know. The standard @GBX cut and paste answers for tickets and unresolved certainly isn’t doing them any favors.
As bad as Outriders launched I have to give credit to PCF regarding communication with their customers.
2 Likes
AdamOver
(Adam Over)
#100
No personal storage = No Buy
kitehighland
(Psn - kitehighland)
#101
And by his own reasoning, those responsible should be fired 
1 Like
FIX THE BUFFMEISTER GLITCH. For build diversity, you know. Sure you can always make it a little bit stronger, but spellshot with ambihextrous is still always a MUST because nothing compares in damage, even close to the exploit. Dumb dumb dumb.
Why is it a must? You can always just play the game without using exploits
1 Like
lolli42
(lolli42)
#105
yo
stop hiding the most important informations of items to “save space”
clean up your weapon cards and stop copy pasting your spaghetti code from bl3 plx?
Otep16
(Otep16)
#106
Indeed
Never understood if the bonuses and maluses are already in the weapon stats or to be calculated by yourself…
If already included, just delete the lines… It’s useless… And misleading…
I don’t want to pre-judge the DLC coming out this Thursday, because Wonderlands desperately needs more content, but I am wondering how this DLC is different from the Chaos Chambers.
The reason I bring this up, is because you’re basing this game off of Bunkers and Badasses, a game primarily around telling stories. I don’t mind having a battle arena as a DLC if there’s cool rewards and just all around fun, but if it feels too similar to the base game it’s going to raise my eyebrows as to why I’m paying additional money for something I was already doing. I want more good stories (the main story actually is pretty good, so you get a high five on that) and more locations to explore. Just throwing this out there, unironically, wouldn’t mind a mini campaign exploring Ksara’s backstory.
Related, I find it weird that there aren’t little decisions in the story based around having certain stat requirements and getting different outcomes. It would go a long way towards making it so we don’t automatically default to “Village Idiot” because we all want better critical damage.
Also related, I think a cool idea for some legendary weapons would be requiring certain stats in order to wield to their fullest effect. Like, needing 30+ attunement to get 15% fire rate.
We need more respawning enemies. If it was a named enemy during a sidequest and we had to fight it, I want it to respawn. Right now, Wonderlands has a slight problem with not enough of its loot having a dedicated drop. Like, Mobley Dick in the Wargooth Shallows. It just makes the world feel more lived in.
Regarding enemies, we also need more enemy types. And I don’t just mean your goblins and wargs. Because while I defended Wonderlands in the past being justified in being its own entity and not some other game’s DLC, if no new enemies are brought on even I will start to agree that assets are being reused out of laziness. While elemental enemies of the same species do spice it up, there’s not a lot of strategy involved when engaging most enemies. For example, look at all the different types of Loaders in BL2. Some loaders you want at close range to drop their defenses and some you want to stay very far away from. It makes fights more dynamic.
1 Like