Last night I couldn’t complete the Sentinel because the final boss got bugged because apparently you cant destroy the shards before he heals or else the game has no clue what to do and the boss just freezes and doesn’t do anything and can’t be killed.
Today, I’m playing Algorithm and Isic’s head gets stuck allll the way at the top of the hole in the ceiling and he can’t dislodge himself. I can’t die because he’s not doing enough damage to me and I chose a melee character so I can’t kill from range.
WHY? Like seriously how does this simple ■■■■ not occur to you guys that maybe you should make shards indestructible if they are that integral to the pathing, or close off a ceiling? Jesus. You guys DO test these maps, right?