Color swaps have historically (in video games) just been some minimal effort appearance change where a “skin” has been some full change to the outside appearance of your toon/avatar beyond a color swap.
However 2k decided to market color swaps as skins lately in Evolve and Bborn because they seem more substantive or something? Because they want to charge for real actual skins?
Giving a token color swap effort a “name” doesn’t make it a skin either.
I guess it all breaks down to semantics and the execs coming up with ideas to make things seem more valuable. Is it really working though? Evolve and Bborn both lost players hella quick. Seems like players are MASSIVELY addicted to unlocking big things like other characters but quickly drop off when there is nothing but color swaps. Even Street Fighter doesn’t call color swaps a new costume or skin.
Tons of fighting games have up to 20 color swaps per fighter without any extra charge or grind.
Does 2k do this solely for money or are they so completely crushed for dev time that they are struggling to find compelling things to make grind-able?