After reviewing the details of the Winter Update, it looks like counter-picks will become much more integral to the general PVP experience. That’s got me wondering: which characters counter which others?
I’ve noticed a few (in my opinion) good counters from my time in PVP, but realize I’m far lacking in a full perspective. I also feel that there are many factors involved (e.g. helix build) that would affect this. Perhaps the game mode could be a factor as well.
I wanted to know what’s the community’s thoughts on this and get a discussion going. To get the ball rolling, in my opinion:
Kelvin does seem to generally have a difficult time with ranged DPS. This can be mitigated with health regeneration, but from what I’ve experienced from playing him, he has no easy option to deal with taking damage at range.
Reyna seems to do quite well with taking out high-mobility characters, ranged or otherwise.
ISIC seems to be incredibly weak against melee characters
Toby seems to be at least highly susceptible to snipers, especially in conjunction with ranged AOE skills.
Again, these are just my thoughts and could very well be overlooking some critical information, so I would love to hear your thoughts on this.
All you need to know is that Benedict counters all the other toons. Also, that player’s skill counters any character played by a less experienced player.
Whiskey is definitely the only character that worries me as Toby. He will outdamage any sniper if you use his shield properly but that Ult from whiskey is so fast and deadly.
OK just to point out this is from a meltdown perspective of both, orendies reveal is balanced, but a good pendles can make orendies life a living hell, late game with miasma is hell for orendi
Crossblade slow hurts his double jump and if he uses his escape move you can easily smash him out of it. Like I said though… it’s not an A+ counter but your life will be easier if you had a rath with you
Yeah I know that he can slow him but trying to hit a good Caldarius with Crossblade without Csmash probably won’t happen. Even after Csmash, all it takes is a double jump upwards to dodge the Crossblade.
I never said it was. Point to my third post. As for counters, Mellka, Atty, Boldur, Thorn, Phoebe, S&A, and WF have better chances at countering Caldy.
He’s incredibly squishy, has a large crit spot and just in general is a large character so it wouldn’t be hard to dash out of there then turn around and just melt him.
Why is Mellka better for countering caldarius? All of her stuff is easily dodged by a good caldarius right?
We can theory craft what a “good” caldarius will do all day long but I don’t see that taking away from rath. Rath counters agile characters much easier than someone who has to aim.
Caldarius is squishy too, and that dash don’t matter when slowed, caldarius just like orendi has an easy crit for pendles to hit, with miasma caldarius is screwed, not to mention early game pendles will hunt caldarius with at least 75% health if he knows what he’s doing