After reviewing the details of the Winter Update, it looks like counter-picks will become much more integral to the general PVP experience. That’s got me wondering: which characters counter which others?
I’ve noticed a few (in my opinion) good counters from my time in PVP, but realize I’m far lacking in a full perspective. I also feel that there are many factors involved (e.g. helix build) that would affect this. Perhaps the game mode could be a factor as well.
I wanted to know what’s the community’s thoughts on this and get a discussion going. To get the ball rolling, in my opinion:
Kelvin does seem to generally have a difficult time with ranged DPS. This can be mitigated with health regeneration, but from what I’ve experienced from playing him, he has no easy option to deal with taking damage at range.
Reyna seems to do quite well with taking out high-mobility characters, ranged or otherwise.
ISIC seems to be incredibly weak against melee characters
Toby seems to be at least highly susceptible to snipers, especially in conjunction with ranged AOE skills.
Again, these are just my thoughts and could very well be overlooking some critical information, so I would love to hear your thoughts on this.