Don’t get me wrong. I am grateful to Gearbox for having plans to support the game after launch. But adding 1 new character at a time was a bad move, and here is why. Keep in mind that this game, more so than Overwatch, is team composition based. A team of straight damage dealers, or supports will always lose to a team with a good composition and mix. When my team plays, we run 2 to 3 damage, 1 healer and 1 to 2 support. With this composition we have a 95% win rate against both pugs and premade comp groups.
Everyone and their mother will be playing the new character in story mode. Making a good composition for advanced mode hard to find over the next few weeks.
As with Mariqis, in pvp everyone will go for the new character even if they are bad with them. For instance, my friends internet is slower than another kids. He goes 15 to 20-1 with marquis every game. A kid with faster internet gets to choose first, picked Marquis and went 1-10, and we lost by a hair.
Side note Gearbox: PLEASE ALLOW ALL MEMBERS OF A PVP TEAM TO LOAD INTO THE GAME BEFORE ALLOWING CHARACTER SELECTION TO GIVE EVERYONE A FAIR CHANCE. Since this game is not Overwatch and we all cant play the same character.
This is not a rant, just observation. Maybe 2 characters at once should be released, or all characters and their morphs released later on in free update.