mostly cuz the loot isn’t very compelling or exciting
Bborn needs to switch to a much more fun and addicting progression system a la Evolve Stage 2
legendaries I can rarely get activated during a pvp match aren’t exciting. Generally end up using stuff that costs 400-800 for a realistic chance at using them all.
Story mode has no real story or excitement to make worthwhile to repeat. Seems like they were working on a story and then cut it all to barebones with a few horde modes and escorts per “story” and something kinda cool at the end but with a nightfall (old destiny style) mechanic to burn you out.
Game could use dailies for progression. A reason to login.
Game could use a universal currency that you can pay Real Money for OR just grind for it for another reason to login.
Game needs TONS more rewards and dopamine moments on the grind
The loot bags need to be totally reworked. The amount of worthless items you get and the incredibly slow pace at which you acquire the money are just totally out of balance and take all of the excitement out of it.
Barely anyone is addicted to this game. Gbox needs to change their coming design instead of just plodding along as planned with tweaks here and there.
Just make this game ADDICTING instead of “meh” and “burnout”
some real story would also be nice. right now you basically added a huge grind unlockable text codex at minimal dev cost.
why did you guys have to cut so many corners?