I am pretty sure this beta test is, first and foremost, to test connectivity. Features and balance will come shortly after, I’m pretty sure about that. Right now, the team did an excellent job listening to our complaints, and fixed most of the crashes and loading issues (even the downloading one!!!). Trust me, this is going to be fine eventually. I’ve started being hopeful.

Also, let’s not forget about the filtering problems.

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Please, don’t refer things this way. The number in Steam right now 1,500 players. No matter how many people are NOT playing MP, you just need 7 of them, so there’s no need for panic.

Let me help you with that drum. I and four of my mates are actually gone on to play something else already. Hopefully things will turn around for MP with a Lobby etc… till then I might take a comp or two for a ride once in a while but as it stands it just does not ‘have it’ like 1999.

Launch bug, region lock and a lack of lobby did scare a few people as I see it.
I had to wait 20 minutes to fill a 2v2 game today.

I certainly hope things will get better somehow.

I was sort of thinking before that the forums are rather dead, too.

It’s like 30 regular posters and the occasional person that drops by to repeat a topic that’s already on the front page.

It’s really sad. Homeworld deserves so much more. 15+ years later, and HW1 hasn’t budged out of my list of the top 10 best games.

I remember years after HW1 came out, and Cataclysm was out, HW1 WON had as many games going/lobbying-up as HWRM does now 2 weeks after release. :confused:

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Yes, the forums seem rather empty too. I am really intrigued. The sales were awesome but still.

Seems it was near 200k. That’s just okay… Obviously a lot just got it for the singleplayer.

Back when HW1 was sold, 500k was a ton. But now days, lots of indiegames like Gun Point and Dust Force sell 300k-1mil. Cities Skylines seems to have sold 1-2million+ already.

HWRM is at 2,641 peak today. Cities Skylines 58,101.
Evolve is barely more at 4.4k. That’s a game where lots said it would get boring soon after release.
If it sold 200k, a little over 1% are playing it.

Multiplayer games just have to be REALLY good on release for people to latch onto it and tell all their friends to get it and play it with them. :confused: There are cases where they’re revitalized over time, but it’s rare.

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Ok, you guys are just scaring me now.

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So I got the crazy theory but just hear me out.

It’s possible not as many people are playing multiplayer because they’re waiting for more bug fix patches so we can get to the balancing.

But like I said, it’s just some crazy theory I have.

Homeworld isn’t COD and we’re not COD kiddies. Let’s not panic and freak out now.

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Well the hardcore HW players will be there if it’s improved.

I was really hoping the game would sell more than a million copies and be a decent hit, though. I don’t think ending beta will do that without a good PR and advertisement campaign to do with it.

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All the reviews are saying it’s a great. The game looks great, all the meta critic scores etc. are super high. The hard core and modding demographic bought the game regardless and the positive reviews would have swayed the few that didn’t.

What I’m saying is that we can’t make people like or want to play a rather niche game, no matter how good it is.

Might be why a completely new-from-the-ground-up engine was never on the table.

Sometimes people do research and come up with an answer different from what we’d like but they somehow make it work for us few regardless.

The thing though, about some niche games and cult classics, they sometimes have this way of sneaking up on you, steadily over time gathering a following as the smart ones take their time to decide if this is really the game they want. The best part of those guys? They stick around, they’re the ones that will be sitting in the MP lobby 10 years from now, the drama of the first few months after launch not even a memory.

Patience young padawan.

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MP population is kinda concerning right now, it reminds me of the lasts days of HW1 (WON), and HW2 was already out by the time.

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People don’t go by reviews now days. Not to mention the reviews are just plain wrong, and over 90% of them don’t understand how much was changed in HW1RM.

Most sales come from streamers and youtube personalities now days.

The only review that gets shared around a ton is the escapist one that says how the original was better.

Though to be fair, I guess people shouldn’t be playing MP now. 2 races are broken. There’s tons of bugs that have been reported that need fixing. Lots want to wait for patches. But yeah, still concerning just how dead it is.

I sincerely hope that the game is fixed, and when it is people will flood back and it’ll be the most active HW multiplayer game of them all.

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For your answer, all you have to do is browse the forums and HW subreddit. Both are full of threads of people saying this isn’t HW because the fighters don’t behave like they used to, formations aren’t the same, etc. So they whine, whine, and whine some more about how the game is “unplayable” because they are either incapable or unwilling to learn new mechanics because they think the old ones were better. People who are interested in the game read these and say “well, maybe I shouldn’t get/play this game because the fans of the series are trashing it so hard.” Fewer people play it, which makes the people who actually do want to play it not want to play it, so even fewer people play it, and on and on.

I’m one of the HW1 faithful. I played back in 1999, logged pretty much every weekend online for years, and generally had the greatest gaming experiences of my life. And you know what? I love the Remaster. Sure, there are some glaring issues (particularly with fighter balance), but the game is far from unplayable. Despite what everybody has said, it is possible to beat HW2 races with HW1 races; I’ve done it. This is what happens when a bunch of people would rather throw tantrums than learn to work with new things and give the game a legitimate chance.

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I wouldn’t blame people who complain things are different when it’s labeled as ‘Remastered’. I don’t usually see movies change plots when they release a remastered version.

I would be somewhat shocked if they changed the homeworld2 elements especially if the balance gets broken here and there, but at least most are kept as is which makes the game great.

I guess the main disconnect I have with the people who refuse to even give the game a serious chance because some gameplay mechanics were changed boils down to a difference in why they love HW vs why I love HW. I could care less about chance vs ballistic combat, unit damage scaling, and fighter behavior. I can learn new gameplay mechanics and styles; what I loved about the original was it’s soul, not it’s skeleton.

But dat skin tho, :heart_eyes:

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You’re right, 90% of the complaints are about balance and lack of formations and tactics. If they had reintroduced formations and tactics to begin with, their would e 90% less complaining.

Well, you can’t really play half the races if you want to win. That’s pretty major.

MP without a lobby is a car stereo system made up of iphone speakers… we have yet to get a single response about this from GB. come on guys, just tell us whats up with the lobby already. i fear their lack of response is on this serious issue is an indicator that they are afraid to tell us we won’t be getting one.

please respond to this. tell me how wrong i am and that i need to be patient.

I assure you, even if GBX do not reply to certain issues, they ARE listening and silently fixing them. The best example would be my Official statement on weapon sounds? thread, in which they never replied, but the bug was promplty fixed. I say, patience.